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Percussion Blaster

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Once per turn, an unactivated enemy hit by this characters attack is considered activated at the end of the next phase. Huge and larger characters ignore this special ability.

Glossary Text

Unactivated enemy hit by this characters attack is considered activated at the end of the next phase. Usable against one enemy per turn, declare use when target has been hit. Huge and larger characters ignore this special ability. Enemies effected by Percussion Blaster may still activate normally as long as they do so during the very next phase. Otherwise, they will not be able to take their turn that round. If attacking multiple enemies in one turn, Percussion Blaster may only be declared on one enemy immediately after that enemy is hit. All other enemies will not be affected by Percussion Blaster this turn.

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