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This character can transport up to 1 Large ally or 2 Small or Medium allies who end their moves adjacent to it. Remove those allies from the battle grid; they move simultaneously with this character, have cover, and are considered adjacent to it. They can make attacks, counting distance from this character. A transported ally can return to the battle grid immediately before your first activation of the round. If this character is defeated, all transported allies are also defeated; save 6.

Glossary Text

This special ability is similar to Desert Skiff, with the following exceptions. Transported characters do not gain Flight, but they do not provoke attacks of opportunity. Count range from this character for the purposes of making attacks or using commander effects. If this character is defeated, each transported character is also defeated unless it makes a save of 6.

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