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At the start of the skirmish, choose 1 Unique Medium ally with a Force rating; that ally may spend this character's Force points as if they were its own. This character may transport 1 Medium ally that ends its move adjacent: Remove that ally from the battle grid; it is considered adjacent to and moves simultaneously with this character, but cannot be targeted or make attacks. A transported ally can return to the battle grid immediately before your first activation of the round. If this character is defeated, the transported ally is defeated; save 6.

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