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All Sifo's lucky dice 199/200
donnyrides - 2/26/2015 8:23:16 PM (Created: 2/26/2015 8:11:10 PM)
Average Rating: -- Creator's Rating: --
# * Cost Name HP Def Atk Dmg SA FP CE
RaR 20 Separatists 57 Count Dooku, Separatist Leader 130 20 0 0 CE CE CE
TFU 2 Republic 55 Kazdan Paratus 110 18 12 20 CE CE
WaS 12 Republic 48 Sifo-Dyas 110 19 12 20 CE CE
JvS 9 Republic 16 Qui-Gon Jinn, Force Spirit -- -- -- -- CE CE CE
CW 35 Fringe 12 Gha Nachkt 30 13 3 10 CE
GaW 17 Republic 11 ARF Trooper 10 15 8 20 CE


Preferred Reinforcements: (0/30)
No preferred reinforcements have been added.


Preferred Reserves: (20/30)
# * Cost Name HP Def Atk Dmg SA FP CE Type
CotG 20 Separatists 13 Techno Union Combat Engineer 30 14 2 10 CE Dooku SL
BoT 6 Separatists 7 B2 Super Battle Droid 20 12 3 10 CE Dooku SL
Type: General
Activations: 6
Total HP: 440
Avg. Defense: 15.86
Avg. Attack: 5.71

Easy to Copy/Paste version:

--Sifo's lucky dice--
57 Count Dooku, Separatist Leader
55 Kazdan Paratus
48 Sifo-Dyas
16 Qui-Gon Jinn, Force Spirit
12 Gha Nachkt
11 ARF Trooper

Preferred Reserves:
(Dooku SL) 13 Techno Union Combat Engineer
(Dooku SL) 7 B2 Super Battle Droid

(199pts. 6 activations)

Duplicate Squads
Public: 0
Private: 0
donnyrides's Comment:
You get 4 chances to land reserves! Recon (2), Take you opponent's roll(1) Reroll initiative(1). If you hit you could bring in a lancer and a Spotter. Give the spotter droid mark and pawn the lancer. Or force the enemy to target Dooku and if he gets hit send it to the a living ally next to a Spotter. You could also start a commando droid army. Lots of options.

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