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Not as clumsy or random as a blaster.

Republic Life With Jar Jar 2 200/200
janson - (Created: 7/22/2008 1:34:00 PM)
Average Rating: 7.05 (20) Creator's Rating: 10/10
# * Cost Name HP Def Atk Dmg SA FP CE
CS 26 Republic 55 Yoda 140 22 15 20 CE CE CE
UH 32 Fringe 46 X-1 Viper Droid 130 16 8 30 CE
LotF 41 Fringe 33 Deliah Blue 60 17 7 20 CE
KotOR 25 Republic 18 Gungan Shieldbearer 30 19 5 10 CE
KotOR 25 Republic 18 Gungan Shieldbearer 30 19 5 10 CE
KotOR 27 Republic 18 Jar Jar Binks 60 17 2 10 CE
RotS 17 Republic 9 R2-D2, Astromech Droid 30 17 8 0 CE
CotF 59 Fringe 3 Ugnaught Demolitionist 10 12 0 10 CE
Type: General
Activations: 8
Total HP: 490
Avg. Defense: 17.38
Avg. Attack: 6.25

Easy to Copy/Paste version:

--Life With Jar Jar 2--
55 Yoda
46 X-1 Viper Droid
33 Deliah Blue
36 Gungan Shieldbearer x2
18 Jar Jar Binks
9 R2-D2, Astromech Droid
3 Ugnaught Demolitionist

(200pts. 8 activations)

Duplicate Squads
Public: 0
Private: 0
janson's Comment:
Opponent attackd, Jar Jar uses [Draw Fire], then re-directs the shot, either to an enemy within 6, or to the Viper with a Shieldbearer adjacent. Sheildbearer uses energy shield, if that fails, the Viper uses [Molecular Shielding]. If that fails too, use Blue to heal the Viper. Keep a Shieldbearer next to Jar Jar, in case he fails the [Bombad Gungan] saves.

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