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Republic Infinite Momentum 199/200
EvilYeti - 1/29/2010 12:51:00 PM (Created: 12/10/2009 12:23:00 AM)
Average Rating: 7.42 (19) Creator's Rating: 9/10
# * Cost Name HP Def Atk Dmg SA FP CE
CW 20 Republic 51 Yoda on Kybuck 160 20 14 20 CE CE
GaW 29 Republic 47 General Skywalker 100 20 12 20 CE CE CE
KotOR 22 Republic 23 Captain Panaka 70 16 8 10 CE CE
KotOR 23 Republic 20 Captain Tarpals 50 18 6 10 CE CE
IE 33 Fringe 15 Lobot, Computer Liaison Officer 30 12 0 0 CE
GaW 17 Republic 11 ARF Trooper 10 15 8 20 CE
GaW 17 Republic 11 ARF Trooper 10 15 8 20 CE
GaW 38 Fringe 10 Rodian Trader 10 14 4 10 CE
CotF 30 Republic 8 Mas Amedda 30 14 3 10 CE
CotF 59 Fringe 3 Ugnaught Demolitionist 10 12 0 10 CE
Type: General
Activations: 10
Total HP: 560
Avg. Defense: 14.57
Avg. Attack: 4.93

Easy to Copy/Paste version:

--Infinite Momentum--
51 Yoda on Kybuck
47 General Skywalker
23 Captain Panaka
20 Captain Tarpals
15 Lobot, Computer Liaison Officer
22 ARF Trooper x2
10 Rodian Trader
8 Mas Amedda
3 Ugnaught Demolitionist

Preferred Reserves:
(Lobot, CLO) 15 Bacta Tank
(Lobot, CLO) 8 Wicket
(Lobot, CLO) 6 Ugnaught Demolitionist x2

(199pts. 10 activations)

Duplicate Squads
Public: 0
Private: 0
EvilYeti's Comment:
Rodian Trader gives Commanders/Uggies heal 10. Kybuck moves out. ARFs get Gambit and Recon. Recon gives Lobot Reserves. Yoda gallops then uses momentum. Once Kybuck takes damage Panaka swaps him with Ani. Tarpals allows everyone to heal Kybuck twice (If you get bacta tank you can heal 40 damage) while Ani is fighting. Panaka then swaps again. Ani heals while Kybuck fights. So my 2 beatsticks fight, heal, fight, heal, ect. Kybuck and Ani fight, swap, and come back with full HP!

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