Special Abilities
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Unique, Betrayal
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Dark Master (At the start of the skirmish, choose a Unique allied character. That character may spend this character's Force points as if they were its own.)
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All As I Have Foreseen (If your opponent wins initiative, all enemy characters get -3 on the result of all rolls for the rest of the round. Once per round, after initiative is determined, a follower within sight of this character can immediately move up to its speed before any other character activates)
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Turn to the Dark Side (Replaces attacks: range 6; 20 damage to 1 target with a Force rating. The target can choose to negate this damage and instead make a save of 11; if the save fails, the target joins this character's squad until the end of the skirmish.)
Force Powers
Commander Effect
Followers with Hand of the Emperor ignore enemy character's Diplomat and gain Assassin. /br At the end of its turn, if an ally with a Force rating made only one attack this turn, it may make one additional attack
"Everything is proceeding as I have foreseen."
11/18/2013 6:58:32 PM
11/18/2013 6:58:43 PM (Updated: 11/18/2013 6:58:57 PM)
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11/22/2013 7:04:49 PM (Updated: 11/22/2013 7:05:01 PM)
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11/23/2013 2:53:30 AM (Updated: 11/23/2013 2:53:46 AM)
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