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Takes the Twin off the Flurry off the Twin and still has the Double left.

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The Old Republic classes minis Options
brennan
Posted: Thursday, June 16, 2011 10:21:31 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/21/2009
Posts: 268
Well here's a collection of the four light side and dark side begining classes in the new game. They are all the same cost and hopefully the same usefulness to symbolism the way the game designers hopefully will make them all equal.
The first three of both sides are specific to Sith or OR factions only. The last one of both are able to be in any squad that doesnt contain a lightside or darkside character.


Light Side:

1. Jedi Knight
2. Jedi Consular
3. Old Republic Trooper
4. Smuggler



Dark Side:

1. Sith Warrior
2. Sith Inquisitor
3. Imperial Agent
4. Bounty Hunter



Jedi Knight

Cost: 30

HP:120
DF:20
AT:11
DM:20

Melee Attack, Twin attack, Parry, Jedi Hunter.

Force 1 Renewal 1

Lightsaber Deflect F1
Lightsaber Assault F1
Force Push 3 F3
Knight Speed F1







Jedi Consular

Cost: 30

HP: 100
DF: 20
AT: 10
DM: 20

Melee Attack, Stealth, Twin Attack, Insightful: Enemy characters may not move more than their speed if this character has line of sight to them at the begining of their turn.

Force 2 Renewal 1

Lightsaber Defense
Force Heal 30
Force Repulse 3
Force Slam: Replaces attacks; Target enemy within six squares takes 20dm and is activated this round. Save 11 for 10dm. If any cover is on the square they are occupying you may move it to any square adjacent to them.







Old Republic Trooper

Cost: 30

HP: 130
DF: 20
AT: 10
DM: 30

Double Attack, Grenades 20, Satchel Charge, Heal 20, Shields 2, Bravery: +2at and +2df while wounded.







Smuggler ( Fringe )

Cost 30

HP: 90
DF: 19
AT: 12
DM: 20

Twin Attack, Evade, Stealth, Mobile Attack, Accurate Shot, Splash, Scoundrel: If this character would fail a save he may re-roll the save; if the result is still a failure this character takes 10dm. Light Side Affinity: May not be in a squad containing Dark Side characters.









DARK SIDE:




Sith Warrior

Cost: 30

HP: 120
DF: 20
AT: 12
DM: 20

Melee Attack, Double Attack, Force Attuned Armor, Charging Assault +10, Juyo Style: This character gains Greater Mobile Attack when a Unique enemy or an Enemy with a Force Rating is within 6 squares. This character +10dm from force powers that deal dm.

Force 1 Renewal 1

Lightsaber Defence
Sith Rage


WILL FINISH LATER

Critch
Posted: Saturday, June 18, 2011 1:35:59 AM
Rank: Muun Tactics Broker
Groups: Member

Joined: 6/18/2011
Posts: 8
i really like the smuggler, looking forward to the bounty hunter
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