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Custom Set - CLASH OF SABERS Options
saber1
Posted: Saturday, April 16, 2011 4:29:30 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/14/2009
Posts: 1,450
Location: At the controls
I've put together a new 60 piece custom set that spans all eras. It is a melee-heavy set that brings new versions of familiar faces while adding long missing names to the mix. Each faction gets attention and a new "character" type, Lightsaber Training, has been introduced to add both customization and relevance to outdated pieces.

You can find it in the custom set section under the name of Clash of Sabers. Ratings are appreciated, but constructive critique more so. Your feedback helps in the refinement of customs and therefore is much appreciated. Thanks.

A few to whet your custom SWM appetite.

OR

Valenthyne Farfalla 42
Hit Points: 100
Defense: 19
Attack: 10
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: saber1
Created: 4/5/2011
Updated: 4/15/2011
Sets: Clash of Sabers
Special Abilities

* Unique
* Melee Attack (Can attack only adjacent enemies)
* Double Attack (On his turn, this character can make 1 extra attack instead of moving)
* Army of Light (Cannot be in a Sith squad. This character can spend his own Force points once per turn and spend Force points from a character with Army of Light once per turn.)
* Gregarious (+4 Attack if an ally is within 6 squares)
* Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
* Makashi Style Mastery (When hit by a melee attack, this character takes no damage with a save of 11. Shii-Cho, Soresu, Ataru, and Niman Style cannot be used against this character.)

Force Powers

* Force 2
* Force Renewal 1 This character gets 1 Force point each time he activates
* Force Push 2 Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller
* Lightsaber Deflect Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11

Commander Effect

Unique Old Republic allies with a Force rating gain Army of Light

"I swore a vow to General Hoth. I promised I would not rest until the Sith had been cleansed from the galaxy. I still intend to honor that vow."


SITH

Darth Bane, Armored Sith Lord 80
Hit Points: 140
Defense: 20
Attack: 16
Damage: 30
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: saber1
Created: 3/27/2011
Updated: 4/3/2011
Sets: Clash of Sabers
Special Abilities

* Unique
* Melee Attack (Can attack only adjacent enemies)
* Double Attack (On his turn, this character can make 1 extra attack instead of moving)
* Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
* Orbalisk Armor (Whenever this character takes damage, reduce the damage dealt by 10. Force powers with Lightning in their name deal +20 damage to this character.)
* Orbalisk Rage (When this character uses Sith Rage, he takes 10 damage which cannot be reduced or prevented. When this character is at half hit points or less, he must make a save 11 when he activates. On a failure, he gains Savage, -4 Defense and +10 damage for the rest of round.)

Force Powers

* Force 2
* Force Renewal 1 This character gets 1 Force point each time he activates
* Master of the Force 2 May spend Force points up to 2 times in a single turn
* Force Lightning 4 Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16
* Lightsaber Assault Force 1, replaces attacks: Make 2 attacks
* Sith Rage Force 1: +10 Damage on all attacks this turn

"I am Darth Bane, Dark Lord of the Sith. I will survive. At any cost."


MANDO

Cassus Fett 31
Hit Points: 80
Defense: 19
Attack: 9
Damage: 10
Rarity: Rare
Base: Medium
Gender: Male
Creator: saber1
Created: 3/25/2011
Updated: 4/13/2011
Sets: Clash of Sabers
Special Abilities

* Unique
* Double Attack (On his turn, this character can make 1 extra attack instead of moving)
* Cunning Attack +20 (+4 Attack and +20 Damage against an enemy who has not activated this round)
* Tactician +8 (Add +8 to the initiative roll except on a roll of 1)

Commander Effect

Droids are subject to this effect: When a non-unique enemy is defeated by an allied Mandalorian commander (including this character) each enemy with the same name as the defeated character joins your squad for the rest of skirmish, save 11.

"This day, I release you from all allegiance to the Galactic Republic. The Mando'ade are your clan now."


REP

Dooku, Jedi Master 47
Hit Points: 120
Defense: 21
Attack: 15
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: saber1
Created: 3/29/2011
Updated: 5/20/2011
Sets: Clash of Sabers
Special Abilities

* Unique
* Melee Attack (Can attack only adjacent enemies)
* Double Attack (On his turn, this character can make 1 extra attack instead of moving)
* Cho Mok Technique (If this character rolls a natural 20 on an attack, the target is -2 Speed for the rest of the skirmish.)
* Makashi Style Mastery (When hit by a melee attack, this character takes no damage with a save of 11. Shii-Cho, Soresu, Ataru, and Niman Style cannot be used against this character.)

Force Powers

* Force 2
* Force Renewal 1 This character gets 1 Force point each time he activates
* Master of the Force 2 May spend Force points up to 2 times in a single turn
* Assured Stike Force 1: This character gains +6 attack and -10 damage on its next attack. Damage from this attack cannot be reduced or prevented.
* Lightsaber Precision Force 1: This character gets +10 Damage on his next attack
* Lightsaber Riposte Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker

"Let it be said that I was a good Jedi. I never shirked from duty, nor was I tempted by the dark side."


REBEL

Owen and Beru Lars 10
Hit Points: 40
Defense: 16
Attack: 6
Damage: 10
Rarity: Rare
Base: Medium
Gender: Male
Creator: saber1
Created: 4/5/2011
Updated: 4/5/2011
Sets: Clash of Sabers
Special Abilities

* Unique
* Heritage Discovered (When this character is defeated an ally with Luke in its name with 10 or less attack gains +2 attack, +2 defense and Impulsive Advance for rest of skirmish.)
* Overprotective (While an injured ally with Luke in its name is within 6 squares he gains Internal Conflict and this character gains +20 damage and Draw Fire.)

Despite their best efforts to shield Luke from his Skywalker heritage, Owen and Beru’s deaths catapulted their nephew to his destiny.




saber1
Posted: Monday, April 25, 2011 2:19:08 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/14/2009
Posts: 1,450
Location: At the controls
Bump.
saber1
Posted: Friday, May 6, 2011 11:20:35 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/14/2009
Posts: 1,450
Location: At the controls
Bump for reviews.
saber1
Posted: Friday, May 27, 2011 2:49:59 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/14/2009
Posts: 1,450
Location: At the controls
Bump.
saber1
Posted: Monday, June 20, 2011 5:17:12 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/14/2009
Posts: 1,450
Location: At the controls
Bump.
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