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CC-23478
Posted: Friday, July 29, 2011 1:25:45 PM
Rank: Advanced Bloo Milk Member
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Joined: 1/27/2009
Posts: 478
Location: the closest battle
Okay this popped into my mind.......

Let's say I have a Captain Rex mini behind a wall on my opponent has a czerka, a Luke skywalker, rebel and C-3PO

I have Rex greater mobile out from behind the wall, attack Luke by 3po draws fire, and instead I kill C-3PO

Luke impulsive shots rex, and I fail the jolt save, so Rex is....activated.....but I'm in the middle of his activation?

Do i:

A, ignore jolt

Or

B, Rex is activated, can't use double attack and can't move back behind the wall?
EmporerDragon
Posted: Friday, July 29, 2011 1:28:16 PM
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Joined: 12/26/2008
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Location: Watertown, SD
He is already activated, so his turn would continue as normal.
creme_brule
Posted: Friday, July 29, 2011 2:46:22 PM
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Joined: 12/31/2009
Posts: 1,701
EmporerDragon wrote:
He is already activated, so his turn would continue as normal.

To clarify, a character becomes 'activated' at the beginning of the character's turn. Hence why characters with Renewal gain their FP at the beginning of their turn, not at the end.
creme_brule
Posted: Friday, July 29, 2011 2:47:07 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/31/2009
Posts: 1,701
EmporerDragon wrote:
He is already activated, so his turn would continue as normal.

To clarify, a character becomes 'activated' at the beginning of the character's turn. Hence why characters with Renewal gain their FP at the beginning of their turn, not at the end.
CC-23478
Posted: Friday, July 29, 2011 3:06:21 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/27/2009
Posts: 478
Location: the closest battle
Thanks guys
DarthElijah
Posted: Tuesday, August 2, 2011 6:03:19 AM
Rank: TIE Crawler
Groups: Member

Joined: 4/7/2011
Posts: 44
Yeah, he'd keep going.
adidamps2
Posted: Wednesday, August 3, 2011 11:32:07 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/7/2009
Posts: 224
I think the only thing that could stop someones activated movement would be Snare Rifle SA if somehow your opponent was able to use it via an Immediate Attack when the character with Snare Rifle is defeated.
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