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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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Hey folks, just a heads up for Star Wars Minimanager users: http://swinefeld.4shared.com- Final version of the program is there - V-set add-ons for all sets are there (just finished up RaR) Check the readme in the .zip file(s), as there are some workarounds required for a couple things Thanks to Sithborg and Sashlon for their assistance. Questions or problems, let me know!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/4/2009 Posts: 518 Location: Hobart, Tasmania, Australia
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Thanks for all the hard work!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/19/2011 Posts: 211
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can i turn on and off the v sets like i can with the lost 20?
also has the SA/FP section in the custom creator been updated? none of the new abilites are in the one i got.
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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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coffeebean wrote:can i turn on and off the v sets like i can with the lost 20?
also has the SA/FP section in the custom creator been updated? none of the new abilites are in the one i got. Lol, I didn't know you could turn the Lost 20 on and off. Perhaps it's not in the final version, but I will have to look. You can't turn the v-sets on and off, but a workaround would be to move the .swm files for those sets into a subfolder, then start the program. When you want them back, move those files back into the main directory and restart MM again. (funny, I hadn't really thought about that or I would have made a note in the readme) Basically, the program is frozen at the final WotC update, and even that was missing a ton of stuff as far as SA/FP in the custom builder. All I can do is use the hooks Chuck put in to add new sets/pieces, and even that is a bit of a kludge (no set icons or menu items possible for the v-sets) Everything else is compiled into the program files.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/27/2010 Posts: 173 Location: Sumner, WA
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swinefeld wrote:Hey folks, just a heads up for Star Wars Minimanager users: http://swinefeld.4shared.com- Final version of the program is there - V-set add-ons for all sets are there (just finished up RaR) Check the readme in the .zip file(s), as there are some workarounds required for a couple things Thanks to Sithborg and Sashlon for their assistance. Questions or problems, let me know! WOW, that was fast You are master of your domain!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/26/2009 Posts: 1,382 Location: Detroit, Mi
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Thanks for all your work!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/9/2008 Posts: 152
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Wow, that's amazing, thank for your hard work!!
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Rank: Gungan Shieldbearer Groups: Member
Joined: 7/6/2011 Posts: 18
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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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Thanks for the kind words everyone. I wish I could fix some of the annoying issues, but they're manageable at least. In case anyone is wondering, I use this in addition to the Bloomilk squadbuilder. keith wrote:WOW, that was fast You are master of your domain! I had a bit of a head start, and... I'm out. Deal! We can make some "special" house rules when we play, lol.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/22/2008 Posts: 79
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Swine .. there is some error when use "compare" function for Epic and RnR ..... eg compare Celeste ... and it not celeste but Destiny of the force set 41 which come out hope you can rectify those
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 168
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Hey, works great. Thanks for doing this :)
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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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Abiwan wrote:Swine .. there is some error when use "compare" function for Epic and RnR ..... eg compare Celeste ... and it not celeste but Destiny of the force set 41 which come out hope you can rectify those To be honest, I have not paid any attention to that function when doing any of these updates, so I'm not sure where the problem could be, or if it's fixable, but I'll look into it... Hmm... Think I know what the problem is. If I'm right, it won't be a quick fix, but is probably doable.
re: Lost 20 (see above), found it. Help > Hot Keys ...forgot about that.
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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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OR Elite Gunner (RaR-5) cost is incorrect - should be 23. d'oh.
Will include the cost fix along with the "compare" issue fix.
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