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Minimanager (+v-sets) Options
swinefeld
Posted: Wednesday, August 10, 2011 10:26:50 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
Hey folks, just a heads up for Star Wars Minimanager users:

http://swinefeld.4shared.com

- Final version of the program is there

- V-set add-ons for all sets are there (just finished up RaR)

Check the readme in the .zip file(s), as there are some workarounds required for a couple things


Thanks to Sithborg and Sashlon for their assistance. BlooMilk

Questions or problems, let me know!
Sashlon
Posted: Wednesday, August 10, 2011 10:40:08 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/4/2009
Posts: 518
Location: Hobart, Tasmania, Australia
Thanks for all the hard work!

BlooMilk
coffeebean
Posted: Wednesday, August 10, 2011 12:41:46 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/19/2011
Posts: 211
can i turn on and off the v sets like i can with the lost 20?

also has the SA/FP section in the custom creator been updated? none of the new abilites are in the one i got.
swinefeld
Posted: Wednesday, August 10, 2011 1:06:39 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
coffeebean wrote:
can i turn on and off the v sets like i can with the lost 20?

also has the SA/FP section in the custom creator been updated? none of the new abilites are in the one i got.


Lol, I didn't know you could turn the Lost 20 on and off. Perhaps it's not in the final version, but I will have to look.

You can't turn the v-sets on and off, but a workaround would be to move the .swm files for those sets into a subfolder, then start the program. When you want them back, move those files back into the main directory and restart MM again.

(funny, I hadn't really thought about that or I would have made a note in the readme)

Basically, the program is frozen at the final WotC update, and even that was missing a ton of stuff as far as SA/FP in the custom builder. All I can do is use the hooks Chuck put in to add new sets/pieces, and even that is a bit of a kludge (no set icons or menu items possible for the v-sets) Everything else is compiled into the program files. Sad
keith
Posted: Wednesday, August 10, 2011 1:19:24 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/27/2010
Posts: 173
Location: Sumner, WA
swinefeld wrote:
Hey folks, just a heads up for Star Wars Minimanager users:

http://swinefeld.4shared.com

- Final version of the program is there

- V-set add-ons for all sets are there (just finished up RaR)

Check the readme in the .zip file(s), as there are some workarounds required for a couple things


Thanks to Sithborg and Sashlon for their assistance. BlooMilk

Questions or problems, let me know!



WOW, that was fast Woot

You are master of your domain!

qvos
Posted: Wednesday, August 10, 2011 2:50:21 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/26/2009
Posts: 1,382
Location: Detroit, Mi
Thanks for all your work! BlooMilk BlooMilk
sdexam
Posted: Wednesday, August 10, 2011 4:39:13 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/9/2008
Posts: 152
Wow, that's amazing, thank for your hard work!!ThumbsUp
Wedge772
Posted: Wednesday, August 10, 2011 8:42:45 PM
Rank: Gungan Shieldbearer
Groups: Member

Joined: 7/6/2011
Posts: 18
BlooMilk BlooMilk BlooMilk

Drinks on me whenever you visit this side of the world :)
swinefeld
Posted: Thursday, August 11, 2011 4:15:50 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
Thanks for the kind words everyone. I wish I could fix some of the annoying issues, but they're manageable at least.
In case anyone is wondering, I use this in addition to the Bloomilk squadbuilder. Wink

keith wrote:
WOW, that was fast Woot

You are master of your domain!


I had a bit of a head start, and... I'm out. LOL

Wedge772 wrote:
BlooMilk BlooMilk BlooMilk

Drinks on me whenever you visit this side of the world :)


Deal! We can make some "special" house rules when we play, lol. BlooMilk
Abiwan
Posted: Friday, August 12, 2011 9:05:58 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/22/2008
Posts: 79
Swine .. there is some error when use "compare" function for Epic and RnR ..... eg compare Celeste ... and it not celeste but Destiny of the force set 41 which come out Blink hope you can rectify those
njarnagin
Posted: Saturday, August 13, 2011 10:04:21 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 168
Hey, works great. Thanks for doing this :)
swinefeld
Posted: Saturday, August 13, 2011 10:41:46 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
Abiwan wrote:
Swine .. there is some error when use "compare" function for Epic and RnR ..... eg compare Celeste ... and it not celeste but Destiny of the force set 41 which come out Blink hope you can rectify those


To be honest, I have not paid any attention to that function when doing any of these updates, so I'm not sure where the problem could be, or if it's fixable, but I'll look into it...

Hmm... Think I know what the problem is. If I'm right, it won't be a quick fix, but is probably doable.



re: Lost 20 (see above), found it. Help > Hot Keys ...forgot about that. Smile
swinefeld
Posted: Sunday, August 14, 2011 8:49:54 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
OR Elite Gunner (RaR-5) cost is incorrect - should be 23. d'oh.

Will include the cost fix along with the "compare" issue fix.
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