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SWTOR RELEASE DATE Options
Dimetrodon
Posted: Saturday, September 24, 2011 3:40:52 AM
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Joined: 6/23/2009
Posts: 388
December 20th, 2011 in the USA

December 22nd, 2011 in Europe


Big announcement right here, and exciting!

My guilds going wild now. haha.
Disturbed-Iggy
Posted: Saturday, September 24, 2011 1:51:16 PM
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Joined: 10/31/2008
Posts: 45
Location: Minot
That's good!There is soo many games coming out the past few months that I want. Now with it being in December I'll have enough time to save up.
Sithborg
Posted: Saturday, September 24, 2011 2:19:56 PM
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Joined: 8/24/2008
Posts: 5,201
The also announced the membership fees. I believe they aren't too far off from the standard, and it looks like something I can afford. It looks likely that I will get this.
trappedslider
Posted: Saturday, September 24, 2011 5:17:59 PM
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Joined: 12/4/2008
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Location: Roswell,new mexico
Sithborg wrote:
The also announced the membership fees. I believe they aren't too far off from the standard, and it looks like something I can afford. It looks likely that I will get this.


yeah,hopefully they will offer an instore time card for 3 months for 29.99 like WoW does.
CerousMutor
Posted: Saturday, September 24, 2011 8:24:38 PM
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Still no console format, still no interest Sad
Dimetrodon
Posted: Sunday, September 25, 2011 3:37:47 AM
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lol, because no MMO is meant for, or can work properly on a console. the games are way too complicated to even consider it.
EmporerDragon
Posted: Sunday, September 25, 2011 8:08:05 AM
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Fortunately the only major games between now and the release date are Skyrim and Skyward Sword so I'll have some time to lighten up by ever-increasing backlog before getting sucked into TOR.
trappedslider
Posted: Sunday, September 25, 2011 9:50:49 AM
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Joined: 12/4/2008
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Location: Roswell,new mexico
Dimetrodon wrote:
lol, because no MMO is meant for, or can work properly on a console. the games are way too complicated to even consider it.


DC universe would like a word with you
Dimetrodon
Posted: Sunday, September 25, 2011 11:34:34 AM
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Joined: 6/23/2009
Posts: 388
trappedslider wrote:
Dimetrodon wrote:
lol, because no MMO is meant for, or can work properly on a console. the games are way too complicated to even consider it.


DC universe would like a word with you


as would Final Fantasy mmo's

Also, I'll remind you of DC universe's success...

the PS3 console version and the PC version do not share serves. therefore greatly reducing player interaction. The most important part to an MMO's success is player unity. Splitting it up in two mediums and then on all the different servers was a horrible move.

Also that game failed to take off in numbers, and will be free to play in October while also condensing the entire game down to just a few servers. I wouldn't doubt seeing it shut down after another year or so of decline while SW picks up tremendous speed.

The biggest problem of all was making the game fast paced enough that max level could be achieved in no more than 3 days, as well as being able to see endgame content immediately. This game was doomed by a complete and total flaw in basic design alone. How can you keep subscribers to an ongoing game when you serve everything on a silver platter even faster than a Blizzard game? It is designed as an action game, and would have been much better left as such instead of marketing it as an MMO at all.

While SWTOR will succeed by implementing gameplay and content brand new to the MMO genre. Refreshing it and keeping its fan base long term. Their budget being spent on a ton of story and well laid out writing, alogn with cut scenes and full voice overs to back it up. A true cinematic experience while also keeping to the real roots of a progression MMO involving PVE and PVP. If they were making any critical error, it is not having support for MAC at game launch. Consoles are meant for a completely different breed of gaming that spawned off of them. While MMO's are entirely computer oriented from the get go.
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