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Zannah, the Unkillable Options
DieAndBeMetal
Posted: Thursday, September 29, 2011 8:38:51 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/2/2011
Posts: 131
http://www.bloomilk.com/Squad/110176/zannah--the-unkillable-

Tell me what you think. 2-0 with it so far. I have 2 great shooters, a great defensive system with unlimited force meditation and zannah, and bandon for a secondary beatstick/ force grips. I can also bring atris into the battle if need be. Much more solid in game than on paper.

Thanks!
TheHutts
Posted: Thursday, September 29, 2011 11:49:17 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
Looks good to me - it's really good use of Sidious Hologram, since almost the entire squad benefits from Force Renewal. It is a bit vulnerable to Bastila, since the Echanis' damage output halves when she's on, but you know that already. I'd be tempted to mess with the fodder a bit - either work in Lobot or a Camaasi - but the way you have it now does maximise activations so it's probably fine.
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