Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/19/2011 Posts: 211
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I need to pick the communities collective brain:
I want to playtest some custom "Epic" or "Titans" as i like to call them, figures. They are supposed to cost in the 200-300 point range, but my buggest concern is to make them playable against comparable armies.
so what i want to know is, what armies are out there in that point range? and what would this "Titan" have to contend with in order to have a chance to win?
thanks for the input.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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Well I can throw some your way, this character would have to be able to deal with: large groups of enemies at once to deal with super reserves teams (teams that get 20-40 points of characters EVERY TURN). Solution is repulse type ability. Diplomat walls, solution indiscriminate or flight/leap/wall climber Super strafe lancers, solution parry, armor, mines or reflexes. Swarms of savage overwhelming power creatures, either disruptive or huge amount of hp with a better regeneration/heal that doesn't require you to remain motionless or replace attacks. Swap/high speed teams, give him high speed or force speed. Epic Force powers, solution force defense/absorb.
And that is a pretty good start, you could also give them: Epic this character may activate two times each round.
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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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General_Grievous wrote: And that is a pretty good start, you could also give them: Epic this character may activate two times each round.
Or maybe do an AT-AT type thing where they get to do several different actions each round. One man army, love it!
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