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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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One more option as a Separatist/Sith I would be happy with if wheelbike doesn't get made:
Lord Tyranous Cost 137 160 HP, def 23, atk 19, dmg 20 Sa: unique (counts as Count Dooku) Affinity Sith. --- I'm not sure how I feel about this triple attack Makashi style mastery Lightsaber duelist Lightsaber Disarm (if all of this characters attacks hit one adjacent enemy with a lightsaber, that character has -20 damage for the rest of the skirmish, save 11) Dark Tutor (At the start of the skirmish, choose an ally. If that ally does not have a Force rating, it gains Force 1 and Sith Rage 10 and can spend this Force point normally; it is considered to have a Force rating for the rest of the skirmish. If that ally already has a Force rating, it gains 1 Force point.) force 2 force renewal 2 master of the force 2 force lightning 4 Lightsaber riposte Master lightsaber defense (when hit by an attack, this character takes no damage with a save of 6) Overwhelming Force 2 Surprise Move Force Leap CE Allied Commanders with a force rating gain Lightsaber Duelist and parry
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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With the addition of the dismount ability I think that almost any new vehicle should have dismount, example: General Grievous on Tsmeu-6 Wheel bike 67 HP 160 Def 22 ATk 14 Dmg 30 SA Unique Cyborg Damage Reduction 10 Twin Attack Wheeled Mounted Weapon Wall Climber Electrostaff Dismount (when this character is defeated, immediately place a character named General Grievous Jedi Hunter in one of the squares this character formally occupied, save 11) Momentum Splash 10 Crush (during this characters movement it cannot enter any square twice. This character can enter squares occupied by medium or smaller enemy characters, an enemy character affected in this way takes 20 damage and must immediately move to an empty square adjacent to this character. Save 6 to avoid the damaging effect.)
ATST Loader Variant 55, hp 200, def 14, atk 10, dmg 40 SA Damage Reduction 20 Weak Spots 10 Mounted Weapon Double Attack Dismount (when this character is defeated, immediately place a character named AT-AT Driver in one of the squares this character formally occupied, save 11) Careful Shot Speed 8 Overwhelming Force Stasis Beam (usable on this characters turn; move one large or smaller character within 6 squares to another location within 6 squares. This move does not provoke attacks of oppurtunity. An enemy moved in this fashion takes 20 damage save 11 for half damage)
Mariss Brood on Bull Rancor 86, hp 160, def 22, atk 14, dmg 20 SA Melee Attack (Can attack only adjacent enemies) Triple Attack (On its turn, this character can make 2 extra attacks instead of moving) Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent) Parry (When hit by a melee attack, this character takes no damage with a save of 11) Ambush Momentum Penetration 10 (Enemies' Damage Reduction is reduced by 10 against this character's attacks) Regeneration 20 (If this character doesn't move on its turn, remove 10 damage from it at the end of that turn) Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking) Mettle Dismount (when this character is defeated, immediately place a character named Maris Brood in one of the squares this character formally occupied, save 11) Force 1, Force Renewal 1 Lightsaber Deflect Master Speed
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/20/2010 Posts: 162 Location: Bloomington, Indiana
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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Some Vong "vehicles" redone:
Rakamat (RM Reek) 120, hp 300, def 19, ATk 13, dmg 50 SA Double Attack Accurate Shot Splash 20 Intimidation Yaret-Kor (enemies hit by this characters attacks are now burning, each time this character would activate they must make a save of 11, on a failure they take 20 damage and are still burning. On a success they are no longer burning) Dovin Basil (when this character would take damage from a non-adjacent enemy, it instead takes no damage with a save of 6) Stable-footing Speed 4 Mount OR Heavy Mount (up to 4 medium allies can board) Overwhelming Force Indiscriminate Vondumn Crab Armor 2 CE At the end of this characters turn choose one adjacent Yuuzhan Vong character, that ally gains fire support mission until the end of the round.
Adult Gretchin (Utuapan on Dactillion) 66, hp 200, def 20, ATk 14, dmg 20 SA Melee Attack Double Attack Savage Flight Greater Mobile Attack Speed 12 Demolish Mounted Weapon Hunter Corrosion (+20 for non living characters) Internal Strife Vondumn Crab Armor 2
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/29/2008 Posts: 308
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Are they still taking suggestions for this?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 990
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SHIP
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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Good one! You could even use the tie crawler. Sith with affinity for Ben/Jacen
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