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Epic Vehicle wish list Options
General_Grievous
Posted: Tuesday, December 13, 2011 2:10:11 AM
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Joined: 1/8/2010
Posts: 3,623
One more option as a Separatist/Sith I would be happy with if wheelbike doesn't get made:


Lord Tyranous
Cost 137
160 HP, def 23, atk 19, dmg 20
Sa: 
unique (counts as Count Dooku)
Affinity Sith. --- I'm not sure how I feel about this
triple attack
Makashi style mastery
Lightsaber duelist
Lightsaber Disarm (if all of this characters attacks hit one adjacent enemy with a lightsaber, that character has -20 damage for the rest of the skirmish, save 11)
Dark Tutor (At the start of the skirmish, choose an ally. If that ally does not have a Force rating, it gains Force 1 and Sith Rage 10 and can spend this Force point normally; it is considered to have a Force rating for the rest of the skirmish. If that ally already has a Force rating, it gains 1 Force point.)
force 2
force renewal 2
master of the force 2
force lightning 4
Lightsaber riposte
Master lightsaber defense (when hit by an attack, this character takes no damage with a save of 6)
Overwhelming Force 2
Surprise Move
Force Leap
CE
Allied Commanders with a force rating gain Lightsaber Duelist and parry
General_Grievous
Posted: Wednesday, February 22, 2012 4:00:01 AM
Rank: Advanced Bloo Milk Member
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Joined: 1/8/2010
Posts: 3,623
With the addition of the dismount ability I think that almost any new vehicle should have dismount, example:
General Grievous on Tsmeu-6 Wheel bike
67
HP 160
Def 22
ATk 14
Dmg 30
SA
Unique
Cyborg
Damage Reduction 10
Twin Attack
Wheeled
Mounted Weapon
Wall Climber
Electrostaff 
Dismount (when this character is defeated, immediately place a character named General Grievous Jedi Hunter in one of the squares this character formally occupied, save 11)
Momentum
Splash 10
Crush (during this characters movement it cannot enter any square twice. This character can enter squares occupied by medium or smaller enemy characters, an enemy character affected in this way takes 20 damage and must immediately move to an empty square adjacent to this character. Save 6 to avoid the damaging effect.)

ATST Loader Variant
55, hp 200, def 14, atk 10, dmg 40
SA
Damage Reduction 20
Weak Spots 10
Mounted Weapon
Double Attack
Dismount (when this character is defeated, immediately place a character named AT-AT Driver in one of the squares this character formally occupied, save 11)
Careful Shot
Speed 8
Overwhelming Force
Stasis Beam (usable on this characters turn; move one large or smaller character within 6 squares to another location within 6 squares. This move does not provoke attacks of oppurtunity. An enemy moved in this fashion takes 20 damage save 11 for half damage)

Mariss Brood on Bull Rancor
86, hp 160, def 22, atk 14, dmg 20
SA
Melee Attack (Can attack only adjacent enemies)
Triple Attack (On its turn, this character can make 2 extra attacks instead of moving)
Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Ambush
Momentum
Penetration 10 (Enemies' Damage Reduction is reduced by 10 against this character's attacks)
Regeneration 20 (If this character doesn't move on its turn, remove 10 damage from it at the end of that turn)
Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
Mettle
Dismount (when this character is defeated, immediately place a character named Maris Brood in one of the squares this character formally occupied, save 11)
Force 1, Force Renewal 1
Lightsaber Deflect
Master Speed

jak
Posted: Wednesday, February 22, 2012 5:42:01 AM
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Joined: 10/17/2010
Posts: 3,682
Location: Beggers Canyon Tatooine
jlbm347
Posted: Wednesday, February 22, 2012 11:28:39 AM
Rank: Advanced Bloo Milk Member
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Joined: 1/20/2010
Posts: 162
Location: Bloomington, Indiana
jak wrote:
http://www.bloomilk.com/Custom/7535/aat

AAT

http://www.bloomilk.com/Custom/4797/laart-i

Laart/i


Commented on your AAT.
General_Grievous
Posted: Wednesday, February 29, 2012 12:48:57 PM
Rank: Advanced Bloo Milk Member
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Joined: 1/8/2010
Posts: 3,623
Some Vong "vehicles" redone:

Rakamat (RM Reek)
120, hp 300, def 19, ATk 13, dmg 50
SA
Double Attack
Accurate Shot
Splash 20
Intimidation 
Yaret-Kor (enemies hit by this characters attacks are now burning, each time this character would activate they must make a save of 11, on a failure they take 20 damage and are still burning. On a success they are no longer burning)
Dovin Basil (when this character would take damage from a non-adjacent enemy, it instead takes no damage with a save of 6)
Stable-footing
Speed 4
Mount 
OR Heavy Mount (up to 4 medium allies can board)
Overwhelming Force
Indiscriminate
Vondumn Crab Armor 2
CE
At the end of this characters turn choose one adjacent Yuuzhan Vong character, that ally gains fire support mission until the end of the round.

Adult Gretchin (Utuapan on Dactillion)
66, hp 200, def 20, ATk 14, dmg 20
SA
Melee Attack
Double Attack
Savage
Flight
Greater Mobile Attack
Speed 12
Demolish
Mounted Weapon Hunter 
Corrosion (+20 for non living characters) 
Internal Strife
Vondumn Crab Armor 2
Dead horse
Posted: Thursday, March 1, 2012 7:51:33 AM
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Joined: 9/29/2008
Posts: 308
Are they still taking suggestions for this?
CerousMutor
Posted: Thursday, March 1, 2012 9:27:07 PM
Rank: Advanced Bloo Milk Member
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Joined: 8/27/2008
Posts: 990
SHIP
General_Grievous
Posted: Friday, March 2, 2012 5:25:41 AM
Rank: Advanced Bloo Milk Member
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Joined: 1/8/2010
Posts: 3,623
CerousMutor wrote:
SHIP

Good one! You could even use the tie crawler. Sith with affinity for Ben/Jacen
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