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Sith Squad Help! (200) Options
Demosthenes
Posted: Wednesday, February 17, 2010 2:30:18 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/23/2009
Posts: 1,399
Location: MD
Hey everyone. I'm trying to build a powerful 200-point Sith Squad around the following:

--Sith Squad--
49 Darth Malak, Dark Lord of the Sith
44 Darth Nihilus
11 Darth Sidious Hologram

(104pts. 3 activations)

What else does the squad need? I really liked the idea of giving Nihilus Renewal so he could do Sith Hunger more often, and Malak DLotS is a must for any Sith Squad, in my opinion. What else should I add to this squad? Thanks! BigGrin
countrydude82487
Posted: Wednesday, February 17, 2010 5:42:40 AM
Rank: Advanced Bloo Milk Member
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Joined: 12/26/2008
Posts: 1,233
i think [Darth sion] would be a good addition to this squad and some shooter and door control would finish it out well.
Darth Percocet
Posted: Wednesday, February 17, 2010 1:07:47 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/26/2008
Posts: 937
Location: Phiadelphia, PA
Demosthenes wrote:
Hey everyone. I'm trying to build a powerful 200-point Sith Squad around the following:

--Sith Squad--
49 Darth Malak, Dark Lord of the Sith
44 Darth Nihilus
11 Darth Sidious Hologram

(104pts. 3 activations)

What else does the squad need? I really liked the idea of giving Nihilus Renewal so he could do Sith Hunger more often, and Malak DLotS is a must for any Sith Squad, in my opinion. What else should I add to this squad? Thanks! BigGrin


Maybe throw in a Sith Apprentice or 2, & i would say if your using Malak DLOTS & Sidogram, for some range maybe throw in Dash RS, malak's bonus is good for him & renewal is always good to reroll or move more squares..
Uggie Demo
Posted: Wednesday, February 17, 2010 1:11:55 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/28/2008
Posts: 1,378
Location: Indianapolis
Definetly put in a Dash Rendar RS, or a Zuckuss BH.(Both Good shooter and could benefit greatly from the +4 and Renewal)
Mouse droids to give range to Sidious's CE, I dont like Nihilus, to me he is a waste of points.
And really Im not gonna lie to you, Sith is not the best faction to be running right now in the Meta(but Im sure you know that)
good start anyway!!! :)
Demosthenes
Posted: Wednesday, February 17, 2010 1:47:08 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/23/2009
Posts: 1,399
Location: MD
Yep, I know the shortfalls of Sith, but I enjoy them from the KotOR video games so I want to run them anyways, for fun. Thanks for the input. I'll play around with adding some of those guys in. Any other input is surely welcome!
imyurhukaberry
Posted: Wednesday, February 17, 2010 6:43:58 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/8/2008
Posts: 2,220
Location: East Coast
Dash for range, a Sith Lord or Apprentice for more direct damage and some staying power, then top off with Lobot for some tweaking. Might even have some left over for fodder (like Mouse Droids, Uggies and perhaps an R7 for more override)
nickm1290
Posted: Friday, July 13, 2012 1:57:54 PM
Rank: Storm Commando
Groups: Member

Joined: 7/13/2012
Posts: 17
I love the versatility and power of a sith heavy assault droid. between the four attacks at 20d and shields 2 it is a must for every squad i run. Darth revan helps a lot with that as well
DarthTornac86
Posted: Monday, July 16, 2012 10:40:42 AM
Rank: Muun Tactics Broker
Groups: Member

Joined: 4/15/2012
Posts: 8
Lord Kaan is a beast with his thought bomb and is a must have IMO for any sith squad.
DroidX
Posted: Tuesday, July 17, 2012 4:20:45 PM
Rank: Quarren Assassin
Groups: Member

Joined: 12/20/2010
Posts: 12
49 malak
44 nihilus
36 jaq
28 Dash
16 GARY
11 HoloSid
12 mouse droid x4
3 ugg

thats about the best you can do with nihilus in the squad. dash is always +14 for 20. Jaq will almost always be at least +17 for 30 twice. win init/attack living enemy = +21 for 40 twice, followed by an override. my only suggestion would be to lose nilihus for something(s) that complements the rest of the squad better. what about....

49 malak
36 Jaq
28 dash
27 bandon
16 GARY
11 HoloSid
8 R7
18 mouse droid x7
3 ugg

Bandon gives everyone that +10 when youre adjacent, which can be great against some of the more popular squads (like mace) malak can sith rage for 40, dash at 30 a hit, and Jaq at 50!

the R7 is great for a second override. more mice make it that much easier to play. hope you like it

http://www.bloomilk.com/Squad/119988/dlkgsdlsnflk if youd like to view the squad as a whole
TheHutts
Posted: Tuesday, July 17, 2012 4:26:35 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
DroidX wrote:
49 malak
44 nihilus
36 jaq
28 Dash
16 GARY
11 HoloSid
12 mouse droid x4
3 ugg

thats about the best you can do with nihilus in the squad. dash is always +14 for 20. Jaq will almost always be at least +17 for 30 twice. win init/attack living enemy = +21 for 40 twice, followed by an override. my only suggestion would be to lose nilihus for something(s) that complements the rest of the squad better. what about....

49 malak
36 Jaq
28 dash
27 bandon
16 GARY
11 HoloSid
8 R7
18 mouse droid x7
3 ugg

Bandon gives everyone that +10 when youre adjacent, which can be great against some of the more popular squads (like mace) malak can sith rage for 40, dash at 30 a hit, and Jaq at 50!

the R7 is great for a second override. more mice make it that much easier to play. hope you like it

http://www.bloomilk.com/Squad/119988/dlkgsdlsnflk if youd like to view the squad as a whole


He he, I was just looking at the previous version of your squad, and thinking why on earth you had Nihilus in there when you could have Bandon, an R7, and extra activations instead.
DroidX
Posted: Tuesday, July 17, 2012 4:36:58 PM
Rank: Quarren Assassin
Groups: Member

Joined: 12/20/2010
Posts: 12
Nilihus just isnt reliable enough and doesnt have the damage output. Jaq/Dash complemented by GARY/malak/bandon can put some serious hurt on someone from a distance, and get even meaner up close.

if only revan were a possibility....

OH! and dont forget the the MOST important feature of the squad.... spending a force point with Dash/Jaq to move 8 squares on your greater mobile!
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