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Poll Question : Which is more powerful?
Choice Votes Statistics
Melee 2 13.333333 %
Non-Melee 13 86.666666 %

Melee or Non-Melee? Options
MaliciousCrumb
Posted: Sunday, August 26, 2012 8:09:43 PM
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The fourth poll of the day...
This question is for when:
The map is skirmish size and medium range.
Doors are scattered around and not common or uncommon.
And it is not tile wars.

Comment below if there are any questions. (or comments!)
Sithborg
Posted: Sunday, August 26, 2012 8:37:18 PM
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Non-melee is inherently stronger, it is a base fact.
jak
Posted: Monday, August 27, 2012 5:39:45 AM
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A wise man told me"don't bring a knife to a gun fight"Unsure

nothing like a good blaster by your sideWink
juice man
Posted: Monday, August 27, 2012 6:06:27 AM
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Sithborg wrote:
Non-melee is inherently stronger, it is a base fact.


Did you mean to do that?Laugh
corranhorn
Posted: Monday, August 27, 2012 4:07:18 PM
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I can't really choose, because of personal experience, but melee was lonely.
TimmerB123
Posted: Monday, August 27, 2012 4:11:52 PM
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Sithborg wrote:
Non-melee is inherently stronger, it is a base fact.

+1


Every figure that has Melee needs to have much better stats and abilities to compete. Just think of how INSANE Mace LotLS would be without Melee. Now think of how 'meh' Cad Bane would be with Melee.

This question is inherently flawed
TheHutts
Posted: Monday, August 27, 2012 4:27:35 PM
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Melee pieces have generally got stronger in the last couple of years, IMO; the last two years GenCon winning squads were largely melee, apart from this year's squad having Rex. While pre v-sets, Jedi Weapon Masters, from 2006, were still up there with the best melee pieces while shooters had evolved into quad GMA pieces like Rex, Dash, and Cad Bane.

Melee pieces have got stronger stats and abilities, and more favourable maps, to make up for the disadvantage of being melee. It's more balanced than it used to be.
FlyingArrow
Posted: Monday, August 27, 2012 7:10:58 PM
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By definition, non-melee is stronger than melee. Melee is a restriction while non-melee is the lack of that restriction. The real question is whether non-melee pieces in general are stronger than melee pieces. I'd say no. During the WotC years especially. Things are more even now, but melee still has a bit of a disadvantage.

GMA should have been found exclusively on melee pieces, imo. Instead, WotC put it almost exclusively on non-melee pieces.
MaliciousCrumb
Posted: Monday, August 27, 2012 7:54:15 PM
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I believe that non-melee is certainly better than melee, but I know somebody else who thinks the opposite. He wanted to make a rule that you can't attack around a corner with a melee attack, and even made a custom hand-drawn map of two separate platforms. In the middle of the two platforms was a huge 16 square gap, so no melee character could get to the other side of the map without flight and speed 12 or something insane like that.
I have to agree that melee characters have become a bit more powerful now, though, with new V-sets popping up everywhere, with assault and backlash.
Sithborg
Posted: Monday, August 27, 2012 8:02:08 PM
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Ahh, the Mustafar Map reborn.
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