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Hanharr Stats Options
corranhorn
Posted: Saturday, September 8, 2012 6:12:47 AM
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Joined: 3/14/2009
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I just ordered the first of many customs from Darthbane53 (Thanks :) ), Hanharr, and I wanted to get some feedback on stats for him.

For anyone unfamiliar with the character, Hanharr is one of two possible party members during a scene on Nar Shadda in KotOR II. If you are darkside-y, Kreia saves his life, gaining a life debt, and forces him to work alongside the Exile. Now, I would venture to say that I am one of the biggest KotOR fans of all time, so at my table for minis and SAGa Hanharr (and Mira, the lightside char) are considered canon, I do have an explanation for this if anyone's interested. Basically, he's a crazy and evil Wookiee who seeks to kill anyone he owes a life debt to (Mira, and eventually the Exile and Kreia), and ultimately wipe out humanity. Oh, and he'e s melee killing machine, with two ryk blades.. So here he is :)

EDIT: Forgot to add the faction somehow. He's fringe, obviously.


Hanharr
Fringe
Points 67
HP 130
Defense 19
Attack 12
Damage 20
Unique
Wookiee
Melee Attack
Double Attack
Twn Attack
Momentum
Cleave
Wookiee Rage (for the rest of this character's turn, his Defense and Attack reduced by 4, his damage is increased by by 10, and he gains Extra Attack. This effect can only be used once per skrmish).


Now, he's a very, very powerful beatstick, and although I hadn't originally intended him to be in the 65+ point range, but I wanted to do the awesomeness of the character justice. I'll use him in casual games, so I'm looking for feedback on balance etc. Also, if there are any really obvious abilities that fit the character let me know, I can't access the custom character maker for some reason. Thanks :)
EmporerDragon
Posted: Saturday, September 8, 2012 9:41:26 AM
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Location: Watertown, SD
Wookiee and Rival (Mira) seem like obvious additions.
corranhorn
Posted: Saturday, September 8, 2012 7:57:40 PM
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Joined: 3/14/2009
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EmporerDragon wrote:
Wookiee and Rival (Mira) seem like obvious additions.


See, this is the kind of thing I mean haha. I think I'll shy away from Rival for Mira, because i've never really liked abilities that target a specific mini. but that's just random personal prefernce, thanks for the suggestions! :)
Darthbane53
Posted: Sunday, September 9, 2012 7:43:29 AM
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Wookiees usually lack in the defensive area, and 19 is jedi level. I would bump him down to a 18, or probably even 17.
corranhorn
Posted: Tuesday, September 11, 2012 4:23:20 PM
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Joined: 3/14/2009
Posts: 1,728
Darthbane53 wrote:
Wookiees usually lack in the defensive area, and 19 is jedi level. I would bump him down to a 18, or probably even 17.


You're probably right about this.
Do you think I should reduce cost or change HP?
Darthbane53
Posted: Thursday, September 13, 2012 5:36:23 PM
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Joined: 7/26/2010
Posts: 1,390
Location: Florida
Maybe drop defence by 2 and hp by 10 and make him about 55-60. They arent to defensive, but thoes guys a burly. So high hp is not a far out thing.
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