This is a scenario a friend and I created when these maps were new. Thought it may be a good time to dust them off again and share with the community. IF anyone has any suggestion on balance please feel free to note them. We have played the scenario 3 times, and the Seps have one 2 of 3. What we seen happen was the Republic player get to aggressive and moving really quickly.
The idea behind this setup was inspired by Blackhawk Down. The object is for the republic to survive the night against crazy odds.
Republic Gunship down Setup – Republic: No Jedi, 100 Points + Chancellor Palpatine - starting point, upper right hand corner
Separatist: 1 Unique, rest none unique total 200 points – starting point, in various buildings up to 50 points in any map start.
Scenario Rules –Republic – All Republic characters get advantageous cover (+8) All Republic troopers get bodyguard.
Separatists – Round 5, 20points of non-unique reinforcements
Round 10- 2 Hail Fire Droids
Round 15 – 20 Points of non-unique reinforcements
All reinforcements start at the top left of the map.
Night-time rules: Night falls at the start of round 7. During the night, line of sight is reduced to 6 squares outside of a building and 12 when targeting a character in a building.
Victory Objectives –Republic - At least one Republic Soldier and Palpatine must make it to extraction zone before the extraction ship leaves. The Extraction ship shows up on round 20 and takes one round to leave. The extraction zone is the area with the large ship in the hanger on the bottom left map.
Separatist – Wipe out all Republic characters