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Monkey Wrench Options
sharron
Posted: Sunday, March 3, 2013 3:11:20 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/11/2009
Posts: 460
Yo! tell me what you think, I reckon it would do alright!

http://www.bloomilk.com/Squad/126400/monkey-wrench

--Monkey Wrench--
32 Dass Jennir
27 Lobot
27 Luke Skywalker, Rebel Commando
23 Crix Madine, SpecForce Commander
60 SpecForce Marine x3
15 SpecForce Technician
9 General Dodonna
6 Ugnaught Demolitionist x2

(199pts. 11 activations)

feedback would be greatly appreciated :)
Eroschilles
Posted: Sunday, March 3, 2013 5:24:09 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 8/24/2008
Posts: 812
Location: Parkville, MD
Kind of fragile. I like Madine's forward positioning. Luke is ok at melee interference with djem so. The marines are also pretty nasty if fragile.
TheHutts
Posted: Tuesday, March 5, 2013 12:25:11 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
I actually wonder if you need Rieekan in there - the Marines have charging fire, but mobile might help them get an extra round of attacks from further back before they engage? Unlike Red Squadron Aces they're pretty good at range, especially with Opportunist.
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