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Possible GOWK-Beater Options
Partof1
Posted: Monday, May 25, 2009 3:04:09 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/10/2008
Posts: 184
Location: Middle of an Albertan field
--Zap, Boom and Thwack--
54 Kyle Katarn, Jedi Battlemaster
27 Lobot
26 Kyp Durron
23 General Wedge Antilles
13 Czerka Scientist
26 Kel Dor Bounty Hunter x2
10 Luke Skywalker, Force Spirit
9 General Dodonna
6 Varactyl Wrangler
6 Ugnaught Demolitionist x2

Lobot:
13 Kel Dor Bounty Hunter
3 Mouse Droid
3 Ugnaught Demolitionist
(200pts. 15 activations)


My answer to Obi-Wan. This squad definitely needs finesse to play, as positioning is everything. Kels can kill the General, or another beater, if not playing GOWK by blowin up with Kyle's Nades. Kyp Lightnings or Assaults, depending on who he wants to kill. Luke haunts Kyle, for unlimited mobile grip or lightning, and I kill Lobot if I need Kyp's renewal, and the varactyl keeps him in check. I would love feedback.
mercenary_moose
Posted: Monday, May 25, 2009 3:10:45 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/11/2008
Posts: 1,122
I love the inclusion of Kyle and Kyp in here. Kyle alone is one of the best answers to GOWK that we have. I also think that the Kel Dors are great. This squad will not go out and own a General Obi-K build, but it will put up a good fight.
swmimperial130
Posted: Monday, May 25, 2009 3:26:19 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/6/2009
Posts: 908
Location: Felucia, near the Ancient Abyss
Drool
Partof1
Posted: Monday, May 25, 2009 3:31:04 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/10/2008
Posts: 184
Location: Middle of an Albertan field
Thank you, and of course nothing will go out and own a GOWK build, but the idea is that the Kels can Kill Obi quickly, leaving time and HP free to deal with his (now weakened) support.
swmimperial130
Posted: Monday, May 25, 2009 3:36:46 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/6/2009
Posts: 908
Location: Felucia, near the Ancient Abyss
Partof1 wrote:
Kyp Lightnings or Assaults....

:)
ArtemisCFrog43
Posted: Tuesday, May 26, 2009 4:04:37 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/3/2008
Posts: 328
Location: Akron, Ohio
your theory assumes that your KelDors will be able to get to GOWK. If i saw this coming I'd make it a point to knock them out fast to minimize the damage they can do before getting to GOWK.
ArtemisCFrog43
Posted: Tuesday, May 26, 2009 4:05:33 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/3/2008
Posts: 328
Location: Akron, Ohio
I forgot to add that I do like the squad. I didn't mean my post to sound mean. I play squads just like that all the time.
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