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Theorycrafting Contest #2: Deep Strike Options
Darth O
Posted: Friday, September 13, 2013 8:55:34 PM
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Joined: 6/30/2009
Posts: 1,389
Location: New Zealand ( kind of by Australia)
Republic can do it in 4 acts for just 78 points....
FlyingArrow
Posted: Friday, September 13, 2013 9:28:57 PM
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Joined: 5/26/2009
Posts: 8,428
FlyingArrow wrote:
--Theorycrafting #2: Deep Strike--
38 Rebel Snowspeeder
36 Yoda of Dagobah
31 Morrigan Corde
23 Crix Madine, SpecForce Commander
22 Rodian Hunt Master
20 K-3PO
10 Dark Hellion Marauder on Swoop Bike
10 Squib Trader

(190pts. 8 activations)

Light Tutor Crix Madine. Set him up on the bottom row all the way forward.

1. Rebel Snowspeeder flies down from above through gambit to open the door below the Crane Tower. (Basically the only flight path on the whole map available to Huges, and he needs all 32 squares to get there.)
2. Crix opens the Lift door using a force point to get there.
3. Squib Trader grants Swoop Bike Relay Orders.
4. Swoop Bike flies 24 to land inside the room just south of the Crane Tower
5. K-3PO swaps Crix and Morrigan Corde
6. Morrigan wins it with Deadeye from Rodian Hunt Master


R2-D2 can replace the Rebel Snowspeeder. He can see the door in one activation even if he has to start beneath the Swoop Bike. So -30pts to the cost.
FlyingArrow
Posted: Friday, September 13, 2013 9:30:47 PM
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Joined: 5/26/2009
Posts: 8,428
Echo24 wrote:
Actually, assuming the target is Fringe, you can just do it...

--deep strike--
23 Captain Panaka
20 Captain Antilles
18 Jar Jar Binks
13 Amanin Scout
9 R2-D2, Astromech Droid
8 Mas Amedda

(91pts. 6 activations)

Antilles gives +4/+10 against Fringe, so Jar Jar would do 20 Damage, and then throw the 2 Counter Pushes back to kill the Target. 1 point less than urbanjedi!


I neglected to state a faction, but I would consider Fringe the default. Sorry I didn't notice this post until now.

Darth O, we need details if you can do it cheaper...
Darth O
Posted: Friday, September 13, 2013 10:07:27 PM
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Joined: 6/30/2009
Posts: 1,389
Location: New Zealand ( kind of by Australia)
25 Republic Commando Atin
23 Captain Panaka
13 Amanin Scout
9 R2-D2, Astromech Droid
8 Mas

78 points.
Tow the Amanin from the bottom right, override the crane door open, run the Amanin up to the lift, swap him for Atin, final shot, evade. Oh. Never mind.
spryguy1981
Posted: Saturday, September 14, 2013 6:48:59 AM
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Joined: 2/16/2009
Posts: 1,485
Mandalorians. Sadly I haven't figured out how to do it in 1 round but here is the squad.

MtV 58
Mando Training Sgt 34
Demagol 27
Mando Advance Scout 16

Total pts 135 4 Acts

Ok so start the group in a box lower right corner

4 up 4 In is Demagol
4 up 3 In is Mandalore
3 Up 4 in is Sgt
3 up 3 in is Scout

You use Battle ready

Demagol runs to the square beneath the far right corner of the 9 square box
Sergeant runs to the square right of Demagol
Mandalore to the square above the SGT
Scout to the square right of Mandalore

Activations
Sergeant runs to the door leading to the turbolift room and opens it
Mandalore moves 7 squares across the bottom and uses his CE to allow Demagol to move 6 to the square to the left of Mandalore on the bottom row.

Scout dude just moves to catch up to the group

Demagol runs to the turbolift and opens it.

Round 2 My init 18 his 17

I go first Demagol runs in, bases, hits with a 16 for 20 damage, guy fails Poison save at 15 takes 20 more, Counter pushes, Demagol returns the favor and pushes back for 20 damage and a dead dude.
FlyingArrow
Posted: Sunday, September 15, 2013 3:27:22 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
For the second contest in a row, Darth O comes out on top. Honorable Mention to spryguy1981 for the best squad in 2 separate factions. (Nobody tried Fringe, but I'm not going to count my 1 character Cad Bane demonstration.)

Stick around for round 3...
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