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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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adamb0nd wrote:Deaths_Baine wrote:And one more point you keep bringing up "playtesting is the best way to design". If that's the case, why aren't these designers playtesting when not designing? Not enough hours in the day This is very true for some of them. Others are playtesting, and the active designers are playtesting as well.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 990
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I'd love to be more involved, but lack of players (around me) and time prevent me throwing my hat in the pile.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
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swinefeld wrote:adamb0nd wrote:Deaths_Baine wrote:And one more point you keep bringing up "playtesting is the best way to design". If that's the case, why aren't these designers playtesting when not designing? Not enough hours in the day This is very true for some of them. Others are playtesting, and the active designers are playtesting as well. I used to be able to read the design forums, so I know how much playtesting the designers do man, and it is truly not that much at all. As far as hours in the day I agree, but I don't understand why you bring back someone that has not had the time to keep up with what is being designed and has not had the time to test new things, instead of just promoting someone that has been right there the whole time doing whatever was asked of them set in and set out.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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And my patience with this thread is done. This thread has devolved into who and who shouldn't be a designer, which very much walking the line of personal insults.
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