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Help with Custom SA Options
CerousMutor
Posted: Wednesday, December 18, 2013 1:49:05 AM
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Joined: 8/27/2008
Posts: 990
I'm trying to make an ability that allows an adjacent ally to use the attack ability of the ally it is adjacent too.

Card Text

This character may use 1 Special Ability with Attack in its name from an adjacent character on its turn.


does this sound about right?


Thanks in advance.
CerousMutor
Posted: Saturday, December 21, 2013 2:47:47 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/27/2008
Posts: 990
I'll just assume it is fine ThumpUp
Deathwielded
Posted: Sunday, December 22, 2013 2:19:15 PM
Rank: Advanced Bloo Milk Member
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Joined: 3/19/2013
Posts: 1,249
CerousMutor wrote:
I'm trying to make an ability that allows an adjacent ally to use the attack ability of the ally it is adjacent too.

Card Text

This character may use 1 Special Ability with Attack in its name from an adjacent character on its turn.


does this sound about right?


Thanks in advance.


Are you looking to get Extra attacks?
As worded these are the SA's that can be used:
Cunning Attack, Advantageous Attack, Beast Attack, Burning Attacks, Deadly Attack, Double Attack, Twin Attack, Triple Attack, Extra Attack, Quadruple Attack, Galloping Attack, Flanking Attack, Flurry Attack, Mobile Attack, Greater Mobile Attack, Sonic Attack, Spinning Blade Attack, Strafe Attack and Vicious Attack.

As you can see some of these might make costing said character difficult, if not making it OP outright.
harryg
Posted: Sunday, December 22, 2013 2:57:51 PM
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Joined: 3/11/2013
Posts: 758
Yeah, that probably needs to be changed. I'm picturing someone taking triple attack from a rodian raider, galloping attack from a gungan cavalry on kaadu, vicious attack from a massif, etc. Whenever you can use cheap pieces like that to gain good abilities, its a problem. Another problem is, a character could theoretically gain galloping and strafe at the same time with this. I don't know if you could do both at the same time, but if you could, OUCH.
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