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The Battle of Teth Scenario from The Clone War film Options
Alek
Posted: Monday, June 23, 2014 11:46:26 AM
Rank: Droid Starfighter in Walking Mode
Groups: Member

Joined: 9/15/2009
Posts: 48
THE BATTLE OF TETH

The Battle of Teth took place in 22 BBY (around 7 weeks after the First Battle of Geonosis) on the planet Teth during the Clone Wars between the Galactic Republic and the Confederacy of Independent Systems.
Seeking to gain safe passage through Hutt Space, Count Dooku and the Confederacy kidnapped Rotta, son of the Jabba the Hutt, intending to frame the Jedi Order for the crime. Jedi Knight Anakin Skywalker and his recently apprenticed Padawan, Ahsoka Tano, are assigned to retrieve Rotta in order to win the crime lord's favor for safe passage through Hutt Space. Skywalker and Tano ventured to the B'omarr Order Monastery on Teth—where the Huttlet had been located by Republic scouts—with clone troopers of Torrent Company.

The scenario starts at the moment of Confederacy counterattack.

Map: Teth Courtyard and Teth Monastery combined.

Separatists
Set up area: Landing Platform
43 Asajj Ventress, Separatist Assassin
30 Destroyer Droid x2
21 A-DSD Advanced Dwarf Spider Droid
20 OOM-9
10 Super Battle Droid x8
4 Battle Droid x19

(32 Activations)

Reinforcements:
From the turn 6 onward, this reinforcements will appear if DR 11+.
Appear area: Any one of the two Courtyards
48 Droid Starfighter in Walking Mode
37 Series II Destroyer Droid x2
16 Battle Droid on STAP

(4 Activations)


Republic
Set up area: Ornamental Columns
29 Anakin Skywalker, Jedi
20 Ahsoka Tano
9 R2-D2, Astromech Droid
Clone Troopers Torrent Company:
33 Captain Rex
15 Elite Clone Trooper Commander
13 Clone Trooper Commander
13 501st Clone Trooper x5
8 501st Legion Clone Trooper x6

(17 Activations)

Reinforcements:
Two turns after entering Separatists Reinforcements at the beginning of each turn roll a die; if DR 11+ reinforcements appear. Each new turn add +1 cumulative DRM.
Appear area: Any one of the two Courtyards
36 General Kenobi
212th Attack Battalion:
23 Commander Cody
15 Elite Clone Trooper Commander
13 Clone Trooper Commander
13 Heavy Clone Trooper x2
9 Clone Trooper x12

(18 Activations)


Special Rules:
Anakin and/or Ahsoka carry infant Jabba’s the Hutt son Rotta. Both caracters carry a marker: one of them Force and the other Damage Hits marker. Republic player will secretly mark which one represent the Jabba’s son. Anakin and Ahsoka may freely exchange markers whenever they are adjacent to each other.

Victory Conditions:
Separatists: Capture the Jabba’s son (represented as a marker), this is immediate victory.
Republic: Bring Jabba’s son to the Landing Platform after the arrival of Republic’s reinforcements (Obi-Wan Kenobi and 212th Attack Battalion).
FlyingArrow
Posted: Monday, June 23, 2014 12:01:07 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
Have you played it much? Can you post a play report?
Alek
Posted: Monday, June 23, 2014 1:00:35 PM
Rank: Droid Starfighter in Walking Mode
Groups: Member

Joined: 9/15/2009
Posts: 48
Have played a kind of solo playtest a lot, but live game not yet; will be soon with other players (but after finnishing a couple of historical scenarios for the absolutely terrific wargame: Kingdom of Heaven - the Crusader States 1097-1291 that I am completely in it at a time.

For the THE BATTLE OF TETH it would be interesting to use the named maps, that are almost forgotten by the "competitive" players...
Alek
Posted: Monday, June 23, 2014 1:05:39 PM
Rank: Droid Starfighter in Walking Mode
Groups: Member

Joined: 9/15/2009
Posts: 48
For the THE BATTLE OF TETH it would be interesting to use the named maps, that are almost forgotten by the "competitive" players...

Not enough doors it appears...
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