Rank: Droid Starfighter in Walking Mode Groups: Member
Joined: 9/15/2009 Posts: 48
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THE BATTLE OF TETH
The Battle of Teth took place in 22 BBY (around 7 weeks after the First Battle of Geonosis) on the planet Teth during the Clone Wars between the Galactic Republic and the Confederacy of Independent Systems. Seeking to gain safe passage through Hutt Space, Count Dooku and the Confederacy kidnapped Rotta, son of the Jabba the Hutt, intending to frame the Jedi Order for the crime. Jedi Knight Anakin Skywalker and his recently apprenticed Padawan, Ahsoka Tano, are assigned to retrieve Rotta in order to win the crime lord's favor for safe passage through Hutt Space. Skywalker and Tano ventured to the B'omarr Order Monastery on Teth—where the Huttlet had been located by Republic scouts—with clone troopers of Torrent Company.
The scenario starts at the moment of Confederacy counterattack.
Map: Teth Courtyard and Teth Monastery combined.
Separatists Set up area: Landing Platform 43 Asajj Ventress, Separatist Assassin 30 Destroyer Droid x2 21 A-DSD Advanced Dwarf Spider Droid 20 OOM-9 10 Super Battle Droid x8 4 Battle Droid x19
(32 Activations)
Reinforcements: From the turn 6 onward, this reinforcements will appear if DR 11+. Appear area: Any one of the two Courtyards 48 Droid Starfighter in Walking Mode 37 Series II Destroyer Droid x2 16 Battle Droid on STAP
(4 Activations)
Republic Set up area: Ornamental Columns 29 Anakin Skywalker, Jedi 20 Ahsoka Tano 9 R2-D2, Astromech Droid Clone Troopers Torrent Company: 33 Captain Rex 15 Elite Clone Trooper Commander 13 Clone Trooper Commander 13 501st Clone Trooper x5 8 501st Legion Clone Trooper x6
(17 Activations)
Reinforcements: Two turns after entering Separatists Reinforcements at the beginning of each turn roll a die; if DR 11+ reinforcements appear. Each new turn add +1 cumulative DRM. Appear area: Any one of the two Courtyards 36 General Kenobi 212th Attack Battalion: 23 Commander Cody 15 Elite Clone Trooper Commander 13 Clone Trooper Commander 13 Heavy Clone Trooper x2 9 Clone Trooper x12
(18 Activations)
Special Rules: Anakin and/or Ahsoka carry infant Jabba’s the Hutt son Rotta. Both caracters carry a marker: one of them Force and the other Damage Hits marker. Republic player will secretly mark which one represent the Jabba’s son. Anakin and Ahsoka may freely exchange markers whenever they are adjacent to each other.
Victory Conditions: Separatists: Capture the Jabba’s son (represented as a marker), this is immediate victory. Republic: Bring Jabba’s son to the Landing Platform after the arrival of Republic’s reinforcements (Obi-Wan Kenobi and 212th Attack Battalion).
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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Have you played it much? Can you post a play report?
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Rank: Droid Starfighter in Walking Mode Groups: Member
Joined: 9/15/2009 Posts: 48
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Have played a kind of solo playtest a lot, but live game not yet; will be soon with other players (but after finnishing a couple of historical scenarios for the absolutely terrific wargame: Kingdom of Heaven - the Crusader States 1097-1291 that I am completely in it at a time.
For the THE BATTLE OF TETH it would be interesting to use the named maps, that are almost forgotten by the "competitive" players...
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Rank: Droid Starfighter in Walking Mode Groups: Member
Joined: 9/15/2009 Posts: 48
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For the THE BATTLE OF TETH it would be interesting to use the named maps, that are almost forgotten by the "competitive" players...
Not enough doors it appears...
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