RegisterDonateLogin

Otoh Gunga style

Welcome Guest Active Topics | Members

Thought after being mostly off the boards for a bit Options
Jonnyb815
Posted: Thursday, June 11, 2015 10:37:46 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/28/2008
Posts: 606
TimmerB123 wrote:
billiv15 wrote:
Lol, you all act like giving out +4 defense against ranged attacks more than 6 away is some broken mechanic. Lol, it's minimal at best.


At 5 pts it is pretty awesome. Virtual auto-include.

Could be implemented into the republic as a CE on a more expensive jedi.

Point is that OR needs more help

I disagree think Republic Jedi need just as much help. Putting it on an expensive jedi doesnt help anything.
atmsalad
Posted: Thursday, June 11, 2015 12:38:44 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/26/2011
Posts: 951
thereisnotry wrote:
atmsalad wrote:
billiv15 wrote:
Holocron
Faction OR
Cost 5
10 HPs
11 Def
+0 Atk
0 Dmg

Special abilities
Affinity Republic, New Republic
Emplacement
Training Program - Melee Force Users gain +4 defense against non-melee attacks from farther than 6 squares away.


Pushing those holorcron pieces pretty hard there bill ;)
I still like it!


As do I! It would be great to see them in a subset. Just giving bill a hard time Flapper
countrydude82487
Posted: Thursday, June 11, 2015 12:39:10 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 1,233
Jonnyb815 wrote:
TimmerB123 wrote:
billiv15 wrote:
Lol, you all act like giving out +4 defense against ranged attacks more than 6 away is some broken mechanic. Lol, it's minimal at best.


At 5 pts it is pretty awesome. Virtual auto-include.

Could be implemented into the republic as a CE on a more expensive jedi.

Point is that OR needs more help

I disagree think Republic Jedi need just as much help. Putting it on an expensive jedi doesnt help anything.


I dont think he meant some big Expensive piece just something a bit more. Something in the Mid 20's i would guess that doesnt require 1/4 of your squad but does make you put it in the main squad.
TheHutts
Posted: Thursday, June 11, 2015 1:50:35 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
I'd think that Sith are the other faction that need something most like this, after OR? Even if it was something that mainly fitted into a mid-range threat squad, rather than with Revan swap or Caedus.
Mando
Posted: Thursday, June 11, 2015 5:00:07 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/14/2008
Posts: 1,412
Location: Chokio, MN
TheHutts wrote:
I'd think that Sith are the other faction that need something most like this, after OR? Even if it was something that mainly fitted into a mid-range threat squad, rather than with Revan swap or Caedus.


The thing is, the Sith rule with fear, and thus I think Doctrine of Fear would work for them more than a defense boost. The Sith are all about aggression, not defense. Likewise the Sith faction in this game is all about damage, not defense. Not many of them have Lightsaber defense powers for instance, but instead their mainstay is Sith Rage. I think the Sith faction should retain their "flavor" and keep on the trend of powerful pieces that demonstrate their reliance on power over defense. It just would seem like a change of identity if they became defensive all of a sudden. They have a few unique defense powers, like Illusion, so they aren't without their abilities to negate attacks.
TheHutts
Posted: Thursday, June 11, 2015 5:31:14 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
Sure, that makes sense. The problem is that Doctrine of Fear only has a range of 6 squares, so it's not really hurting shooters that much. Could you put Doctrine of Fear on something that can push forward, like a diplomat or a force spirit.
Dr Daman
Posted: Thursday, June 11, 2015 6:13:17 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/2/2011
Posts: 203
Location: Upper Hutt, Wellington, New Zealand
TheHutts wrote:
Sure, that makes sense. The problem is that Doctrine of Fear only has a range of 6 squares, so it's not really hurting shooters that much. Could you put Doctrine of Fear on something that can push forward, like a diplomat or a force spirit.


Could just put Force Meditation on a backline sith character.
CorellianComedian
Posted: Thursday, June 11, 2015 7:06:11 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/30/2014
Posts: 1,055
Mando wrote:
TheHutts wrote:
I'd think that Sith are the other faction that need something most like this, after OR? Even if it was something that mainly fitted into a mid-range threat squad, rather than with Revan swap or Caedus.


The thing is, the Sith rule with fear, and thus I think Doctrine of Fear would work for them more than a defense boost. The Sith are all about aggression, not defense. Likewise the Sith faction in this game is all about damage, not defense. Not many of them have Lightsaber defense powers for instance, but instead their mainstay is Sith Rage. I think the Sith faction should retain their "flavor" and keep on the trend of powerful pieces that demonstrate their reliance on power over defense. It just would seem like a change of identity if they became defensive all of a sudden. They have a few unique defense powers, like Illusion, so they aren't without their abilities to negate attacks.


+1

In the world of non v-set and very limited WotC games, I always found it terrifying to have Darth Bane charging across the map at you. That 200 HP is mean when your best shooter is a Heavy Clone Trooper LOL

It would be cool to have a Sith piece in a similar vein to the original Darth Bane: all-out offense and massive amounts of Hit Points. Like, a 40-50 point piece with 20 Defense and a mountain of hit points as it's only defense. That seems very in line with the Sith to me.
countrydude82487
Posted: Friday, June 12, 2015 3:00:01 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 1,233
Dr Daman wrote:
TheHutts wrote:
Sure, that makes sense. The problem is that Doctrine of Fear only has a range of 6 squares, so it's not really hurting shooters that much. Could you put Doctrine of Fear on something that can push forward, like a diplomat or a force spirit.


Could just put Force Meditation on a backline sith character.



THat is an Interesting idea, But i don't think that BAttle Meditation is appropriate for the sith Generally. But something similar would be very appropriate.
Mando
Posted: Friday, June 12, 2015 4:41:31 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/14/2008
Posts: 1,412
Location: Chokio, MN
countrydude82487 wrote:
Dr Daman wrote:
TheHutts wrote:
Sure, that makes sense. The problem is that Doctrine of Fear only has a range of 6 squares, so it's not really hurting shooters that much. Could you put Doctrine of Fear on something that can push forward, like a diplomat or a force spirit.


Could just put Force Meditation on a backline sith character.



THat is an Interesting idea, But i don't think that BAttle Meditation is appropriate for the sith Generally. But something similar would be very appropriate.


They can already get Battle Meditation via Atris. She went dark side in the game, so it would fit with a sith squad.
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.