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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/3/2010 Posts: 354
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I agree
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/3/2010 Posts: 354
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Regarding the topic, I think the argument they presented on earlier threads about Force Ghosts were solid. I think it's a goofy rule, but one that shouldn't be a big deal because ultimately, it isn't breaking the game.
I think Boba should be cosed about 10 points more, and my reasoning is that with him left alone, there will inevitably come a time where a new piece will be created with the same sort of equation that was in mind when making BAFH, which was, "We wanted something to compete with Cad Bane." So in order to be competitve against BAFH, invariably a shooter will come out that's almost as good for a few points less, thus exaserbating the power creep.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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wow, if I have to click on a mouse once or twice to see a thread, then therefore it must be hidden I believe the thread is hidden to some because their eyes (& ears & minds), but certainly not their mouths are closed his debate is like wrestling with a pig- you get dirty & smelly, while the pig has the time of his life. so...later Porky & Wilbur, I'm soo done with this fuel for BarterTown
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Rank: Moderator Groups: Member
, Moderator
Joined: 8/9/2009 Posts: 1,935
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My opinions
Force Ghosts counting as living: Leave them, changing it just complicates things further and I don't think them being living breaks the game. (PLUS From a lore point of a few, if the Force is created by all living things, wouldn't a being made of the Force be..."living?")
Boba AFH: I have a question, do people think he is just too much in general? Or are there specific factions where he is the problem?
Commando Droid Officer: A mishmash of abilities that seem terribly unfocused. I think if they just help original Commando Droids, you could have a fun squad. But it drops them from Tier 1. I like the cannon CE in Seps, its cool for droids, but I think it needs to be on a different piece.
NeoCrusader Officer: He hasn't made the splash that people were afraid of when he started, hard to say if he will with other changes, but he seems ok for now.
Imperial Governor: I didn't go to GenCon, I've never played against the Governor so take what I say with that in mind, but if his dominate was changed to "Lesser Dominate" or something and only affected Non-Uniques would he be as bad?
Poggle the lesser: with rapport changed I like him where he is at. If you change him too much its going to make other living Seps squads less viable.
Klatooinian Assassin: A simple cost raise or dropping Cloaked to Stealth seems ok to me. Also his attack is ridiculously high, and I see its the same as the Kel-Dor (w/o the chance for BH) but the Kel-Dor is only 10 damage and all its support must come from CEs, the Klat has access to most of those same CEs and can easily do 30?
Mouse Droids: I've long since come to terms with the weird targeting system this game has. I think they are ok with the rapport change so you can't just drop 10 of them with Lobot. Other people want a change however, and the Balance committee is at least considering those options which is good.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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Thoughts:
Force Ghosts counting as living: it's fine with me, it helps out the Sith though it can be confusing to new players.
Boba Fett: I don't really have a problem with this guy, people enjoy playing Fett and it's nice to have a good one. Also the meta is slowly shifting more melee so I say leave as is for now. Could potentially come out with more artillerest-type abilities to hunt flight characters. Or a Cor-Sec sub faction that gets +4 and +10 against bounty hunters/fringe.
Commando Droid Officer: make it just affect original commando droid followers.
NeoCrusader Officer: doesn't seem so bad right now
Imperial Governor: with the new Garm I think the counter is out there and that should be enough
Poggle the lesser: with the new rapport low end cap bring him back as is. His general misses him, he always told such good jokes and makes a mean Geonosian barbeque even though the prices went up.
Klatooinian Assassin: drop damage to 10 and stats slightly and cool good to go.
Mouse Droids: Biggest issue was the activation dump I think. Their high stats are annoying but there is a TON of counters to deal with them in a combat sense and clear those walls out of the way. Leave as is.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/20/2015 Posts: 1,243
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General_Grievous wrote:Thoughts:
Force Ghosts counting as living: it's fine with me, it helps out the Sith though it can be confusing to new players.
Boba Fett: I don't really have a problem with this guy, people enjoy playing Fett and it's nice to have a good one. Also the meta is slowly shifting more melee so I say leave as is for now. Could potentially come out with more artillerest-type abilities to hunt flight characters. Or a Cor-Sec sub faction that gets +4 and +10 against bounty hunters/fringe.
Commando Droid Officer: make it just affect original commando droid followers.
NeoCrusader Officer: doesn't seem so bad right now
Imperial Governor: with the new Garm I think the counter is out there and that should be enough
Poggle the lesser: with the new rapport low end cap bring him back as is. His general misses him, he always told such good jokes and makes a mean Geonosian barbeque even though the prices went up.
Klatooinian Assassin: drop damage to 10 and stats slightly and cool good to go.
Mouse Droids: Biggest issue was the activation dump I think. Their high stats are annoying but there is a TON of counters to deal with them in a combat sense and clear those walls out of the way. Leave as is.
While I respect your opinion, YOU ARE ALL WRONG! The Game is horrible and everything needs to change or you are going to lose a hundred players, yes 100! Wait, what game are we talking about?? Nevermind carry on.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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Let's not cut and paste discussions from other sites, okay. If you want to participate in those discussions, just go to that site.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/23/2008 Posts: 907 Location: Central Pa
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I understand Sithborg's concern about copying and pasting from other sites, and indeed this thread got derailed from its original intent. That being said, I support Death's Baine and believe that, for his part, he was only trying to bring a conversation here that was going on elsewhere.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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Sithborg wrote:Let's not cut and paste discussions from other sites, okay. If you want to participate in those discussions, just go to that site. agreed +1
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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Caedus wrote:General_Grievous wrote:Thoughts:
Force Ghosts counting as living: it's fine with me, it helps out the Sith though it can be confusing to new players.
Boba Fett: I don't really have a problem with this guy, people enjoy playing Fett and it's nice to have a good one. Also the meta is slowly shifting more melee so I say leave as is for now. Could potentially come out with more artillerest-type abilities to hunt flight characters. Or a Cor-Sec sub faction that gets +4 and +10 against bounty hunters/fringe.
Commando Droid Officer: make it just affect original commando droid followers.
NeoCrusader Officer: doesn't seem so bad right now
Imperial Governor: with the new Garm I think the counter is out there and that should be enough
Poggle the lesser: with the new rapport low end cap bring him back as is. His general misses him, he always told such good jokes and makes a mean Geonosian barbeque even though the prices went up.
Klatooinian Assassin: drop damage to 10 and stats slightly and cool good to go.
Mouse Droids: Biggest issue was the activation dump I think. Their high stats are annoying but there is a TON of counters to deal with them in a combat sense and clear those walls out of the way. Leave as is.
While I respect your opinion, YOU ARE ALL WRONG! The Game is horrible and everything needs to change or you are going to lose a hundred players, yes 100! Wait, what game are we talking about?? Nevermind carry on. Why stop there? MuaHahahah
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/14/2008 Posts: 1,410 Location: Chokio, MN
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I don't think some people have played against the Neo crusader officer squads with Mandalore the Vindicated and the Mando Tactician yet, and hence they don't see it as a problem. You can pump out 390 dmg in the first turn. If that isn't a problem, then I don't know what is. The Neo Crusader Officer = death to all jedi squads. You are dealing with 15 seperate shots in one turn, and with Resolanare, it's kinda easy to get los to an enemy with the Mando tactician and the Mando's have really good body guards also. The game would be so much better if we didn't have to worry about squads like this one that I made back when it first came out:
--Machine Gun Kelly-- 58 Mandalore the Vindicated 28 Kelborn 56 Neo-Crusader Officer x2 24 Mandalorian Tactician 17 Mandalorian Protector 11 Death Watch Saboteur 6 Mandalorian Demolitionist
(200pts. 8 activations)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/3/2010 Posts: 354
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What I love in this thread is that the people who clamor to have a serious conversation are now the ones trolling. I admit that initially this thread was getting rerailed, admitted my part in it, and tried to bring it back. Now those of us who are concerned about the same are getting mocked. If you want to have a serious discussion, let's do it, but let's not pretend all the above comments are serious.
Personally, I'm glad Deaths Baine put this on here. We're still allowed to participate in the conversation, but most of us are aware of Gamers feelings for those that don't agree with them. So why pretend to have a conversation there when we can actually discuss it here?
That being said, Neo Crusader is definitely nasty. So is Imp Governor. But switching it to followers would make it far more balanced than simply allowing a 23 pt piece to dominate, for example, the 83pt Palps, who can do auto 50 to everyone around him. I'm not saying that's the specific piece to use in tandem with him, but that's just an example. But I don't think the new Garm is enough. That's just 1 piece in 1 faction. I don't want to have to limit myself to playing NR just to avoid the possibility of fighting the governor in the first place; that's not how the game is supposed to work in my opinion. With regards to mouse droids, spamming them is just an NPE. I think everyone can agree with that. Sure, as others have said, you can take the time to blast them and take them out one by one, but that's one of the infuriating aspects of mouse droids dumps: you're being forced to attack expendable, worthless piece. By the time they're no longer a problem, your heavy hitters have already taken damage, and the battle is tilted that much more in the favor of the player with the mouse droids.
Some will say that we can homerule that. Yes, it's true, and we have. But now there's a threshold that must be crossed in order to get reinvolved with the tournament scene, because it's almost guaranteed that one or two, or more teams may have them.
Let me reitate here, I am not trolling, nor am I trying to troll, nor am I suggesting that we're going to bring the Seven Horsemen upon the world. But what I am saying is that by allowing these rules to exist, you create a wall between casual and competitve, and it makes it hard for people who want to be involved with the community to justify coming out to tournaments when pieces like mouse droids are so widely abused.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2011 Posts: 1,766 Location: In a sinkhole on Utapau
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Quote:
Mod Edit: The link is sufficient. Cut and paste from there to here has never really worked well. Besides, there is no reason to have the exact same discussion on different sites. If you have issues with going to Gamers, than those are your issues. I don't have any problem going to gamers or anything like that (that is just silly!), but be that as it may, I come to bloomilk far more often for many other reasons, and not really to either just to check out the forums often if at all, so it is nice to be able to just click on a thread on my way through and see some discussion regarding the Balance Committee.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
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absolutely pathetic to remove this from this website. I did a lot of work removing things and stuff to get it over here.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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The link is sufficient. And it is not your place to determine where the conversation is held.
The issue is, especially with these types of topics, a rift has developed. Quite a few people, especially on a the balance team, has stated they won't come back here due to the behaviour of quite a few posters. And since I don't exactly feel that permanent bans on the personalities they have issue with are waranted, they will likely stay off Bloomilk for now. They have also wanted to revive interest in the site.
There is nothing wrong with having the same conversation in different spots. However, cutting and pasting other's posts, to sort of force the conversation here, speaks of wanting to keep the game segregated. Gamers can be a pain to navigate, sure. But there is no reason not to participate in the conversation there, outside paranoid delusions about forum mods.
Now, move along
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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I see your point about Kelborn and the Mando officer so that could be something to look at. As for Garm versus the swap option, it's the same as Bastilla. No one needs to bring Bastilla all the time, it's simply a deterrent to players that are considering a swap team. Same as Bastilla is to CE heavy teams. It doesn't completely Nerf swap teams but is does make one less likely to play in the competitive setting.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/1/2014 Posts: 192
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I agree. people have the right to know about things. hiding in a different site is not going to help. same people doing same tactics. now mod is involved as well. approval of balance team is very high. I think it will stay that way as long as they are discussing things. good to see those things
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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Found the other thread. Locking this one since half of it is off topic.
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