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Death shots with Force Repulse Options
blondy
Posted: Thursday, February 11, 2016 10:19:49 AM
Rank: Hailfire Droid
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Joined: 7/18/2010
Posts: 36
The other day I was playing a game with a deathshot squad. My opponent used Force repulse to kill a few troopers which were adjacent to Galen Marek, the mini using repulse. He was also using Rieekan, so Galen had evade. My question is does he get to move my pieces before they die, or do they die adjacent and thus not letting him use evade?
EmporerDragon
Posted: Thursday, February 11, 2016 10:51:50 AM
Rank: Advanced Bloo Milk Member
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Joined: 12/26/2008
Posts: 2,115
Location: Watertown, SD
With things like Force Push and Repulse, resolve damage and defeats first before movement. So, the characters would get their deathshots where they stand.

This is covered under Resolving effects in the FAQ.
TheHutts
Posted: Thursday, February 11, 2016 11:16:51 AM
Rank: Advanced Bloo Milk Member
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Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
The Force Repulse stops when the Repulsor is defeated too, right?
urbanjedi
Posted: Thursday, February 11, 2016 11:35:23 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/30/2008
Posts: 2,093
Yes, once the repulser was defeated, the repulse would stop.
blondy
Posted: Friday, February 12, 2016 10:18:39 PM
Rank: Hailfire Droid
Groups: Member

Joined: 7/18/2010
Posts: 36
Thanks for the answers guys. Next time I will know how to work that situation.
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