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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/26/2008 Posts: 602 Location: Kokomo, IN
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Does clamp work on AOO? Seems like it would, seems like part of the character's makeup all around and not just on Attacks exclusively.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/23/2008 Posts: 907 Location: Central Pa
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It would seem to. The glossary text makes no distinction as to the timing of the attack. Are there any other precedents of interruptions of actions already started? It certainly would have been better wording had it said "cannot move AFTER a successful attack, save 11 negates."
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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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Here is the glossary (which I've added to the database) Quote:An enemy hit by this character’s attack takes +10 Damage and cannot voluntarily move this round. The enemy can avoid the damage and movement restriction with a save of 11. If the attack was triggered by an attack of opportunity, the target stops in the space it currently occupies or in the nearest legal space if the current space is an illegal position. The target is still subject to abilities and Force powers that cause involuntary movement, such as Force Push.
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