|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/27/2008 Posts: 1,191 Location: Los Angeles, California
|
Were there any rules updates regarding moving characters into pits, ie, with Sith Battle Meditation, etc.? If so, can someone please share the link of where that rule change was posted? Thanks
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
|
It was a glossary update to Sith Battle Manipulation that you cannot move people into pits with it. I'll find the link... Here it is: http://swmgamers.com/forums/viewtopic.php?f=3&t=17399
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/27/2008 Posts: 1,191 Location: Los Angeles, California
|
So that means that Force Push and Force Repulse ( anything else I am missing? ), are still fair game for moving characters into pits?
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/12/2012 Posts: 456 Location: Kokomo, IN
|
Yes, with the exception of force pull, and force choke 2. I think they just announced the force choke 2 earlier this week that it works like pull and cannot drop people into pits.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/20/2015 Posts: 1,243
|
It's stupid ass wording rules like this that make people want to quit. How does FPull, FC2, FPush, FR, and SBM differ in any way as to moving people into pit? Instead of worrying about Vong, or grenadiers or gungans or Reserves that hardly ever show up, how about fixing stupid shit like this?
Sorry for the language, but this is frustrating to understand
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/20/2015 Posts: 1,243
|
No need to reply, the statement is rhetorical
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
|
Still, the rationale is worth having out there.
With Pull and Force Choke you're picking someone up and bringing them next to you. So they ignore terrain (except walls) during movement. That means that while moving they don't fall into pits because they float over them. I guess the abilities could have allowed you to put someone in a pit if you're standing next to a pit, but they don't. Mainly for balance reasons... it would be a 50% chance to kill anyone within 6 squares if you're standing next to a pit, and for only 2fp.
For Repulse and Push, you're pushing people along the ground so if they hit a pit they could fall in. From a balance perspective it's much harder to push people into pits than it would be with Pull. You have to get the enemy between your character and the pit and then the distance they get to move is generally much smaller than the 6 squares you can Pull. And it costs more Force... generally 1 Force per square of movement.
SBM used to allow people to be tossed into pits but it proved to be too powerful after Sith got extra Force batteries. (Freedon Nadd spirit was likely the one that pushed it over the top.) Thematically, it makes sense, too. I'm sure it's much easier to use the Force to make the enemies into worse fighters than it is to use the Force to make someone commit suicide.
|
|
Guest |