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Rank: Acklay Groups: Member
Joined: 11/6/2008 Posts: 49
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With Bane and Naga can you Sith Sorcery move 6 then Sith Sorcery again? I believe you can.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/13/2009 Posts: 401
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hmm, interesting idea heh.
Yeah, I don't see why you couldn't so long as you have enough Force Points for it. ;)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
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Yes. You can use zero-time abilities at any point in your turn, so long as they don't interrupt another action.
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Rank: Acklay Groups: Member
Joined: 11/6/2008 Posts: 49
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confirmation is good. tx
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Rank: Sith Marauder Groups: Member
Joined: 11/4/2008 Posts: 899 Location: Farmingdale, NY
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EmporerDragon wrote:Yes. You can use zero-time abilities at any point in your turn, so long as they don't interrupt another action. So when you use "Sith Sorcery" twice during it's turn, it doesn't violate stacking rules?
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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Correct. Since those already affected by Sorcery cannot be activated again.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/20/2009 Posts: 522
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Del Muerte wrote:With Bane and Naga can you Sith Sorcery move 6 then Sith Sorcery again? I believe you can. You can even use Sith Sorcery, move 12 and use Sith Sorcery again. Since Sith Sorcery is a "zero-time" power (ie. doesn't replace turn or attacks), you move as far as you can while still using it. Sincerely, Jester007
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/22/2008 Posts: 325 Location: wisconsin
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that is sweet
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/6/2008 Posts: 269 Location: I Caught the bloody whale.
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Sithborg wrote:Correct. Since those already affected by Sorcery cannot be activated again. Well if they made their saves it would affect those characters.
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Rank: Moderator Groups: Member
, Moderator
Joined: 8/24/2008 Posts: 812 Location: Parkville, MD
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Capin_ahab wrote:Sithborg wrote:Correct. Since those already affected by Sorcery cannot be activated again. Well if they made their saves it would affect those characters. Only if they didn't make their saves again.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/2/2009 Posts: 262 Location: Washington
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Question: could you move 6 use Sith Sorcery and then move another 6 and use it again? or would you have to have mobile attack to do something like this.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/13/2009 Posts: 401
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MrSmileys wrote:Question: could you move 6 use Sith Sorcery and then move another 6 and use it again? or would you have to have mobile attack to do something like this. I'm probably wrong, but I think that since it's a zero-time force power that doesn't replace attacks or a turn, then you can use it twice at any points during your turn. I don't think there's anything that says if you have master of the force 2 that you have to use the two force powers consecutively.... someone correct me though! :)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/2/2009 Posts: 262 Location: Washington
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I guess another part of this question is when double moving do you have to finish your move before doing anything. Or is it like the Star wars RPG where you have a move action and a Standard(attack) action and you can swap out your Standard for another move.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
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You cannot use a Zero-time ability in the middle of another action. You would need to complete your movement in it's entirety before you can use a zero-time ability (even if you had mobile attack ).
This is covered explicitly in the FAQ in the general section of the Force Powers FAQ.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/13/2009 Posts: 401
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EmporerDragon wrote:You cannot use a Zero-time ability in the middle of another action. You would need to complete your movement in it's entirety before you can use a zero-time ability (even if you had mobile attack ).
This is covered explicitly in the FAQ in the general section of the Force Powers FAQ. oops! thanks EmporerDragon!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/2/2009 Posts: 262 Location: Washington
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MrSmileys wrote:I guess another part of this question is when double moving do you have to finish your move before doing anything. Or is it like the Star wars RPG where you have a move action and a Standard(attack) action and you can swap out your Standard for another move. but is each 6 squares considered a different action or are they part of the same action?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
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They are both part of the same action.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/2/2009 Posts: 262 Location: Washington
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EmporerDragon wrote:They are both part of the same action. Ok Thanks. i also looked it up in the rule book and this is what it says: Activating Characters When you activate a character, it takes its turn. On its turn, a character can do one of the following things. • Move and then attack (or use an ability that replaces attacks). • Attack (or use an ability that replaces attacks) and then move. • Move up to double speed. • Use an ability that replaces turn.
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Rank: Quarren Assassin Groups: Member
Joined: 2/10/2009 Posts: 12
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Yeah I would think that you could use it twice in the same turn
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