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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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Haha well that's quite nice of you LB, and yes Oakel you copy the post from page 1 with the rules, change the dates to reflect the new week, then change the initial paragraph topic to whatever your heart desires and post it in a new thread with the newest week number. For guidance or to avoid previous similar topics check out the CCC Winners thread stickied to the main customs forum.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/16/2018 Posts: 99
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Got it. Okay, I have two ideas. Anyone can leave their thoughts, but as this is due to his generosity, I will differ to Lord Ball to be the deciding factor:
1. New Movement Breakers: Showcase a character with an ability, FP, or CE that breaks movement in a new way, or allows new mobility-based tactics in gameplay.
- Or -
2. Change One Thing: Some pieces are almost where you want them. Almost. But if you could change -THAT ONE DARN THING- then it would be perfect. Alter an existing piece to be more than what it was.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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Dang both really good ideas, I prefer the former as it allows more creativity but the latter nothing like it has ever been done before so both are good!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/19/2010 Posts: 1,029
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Well personally I would opt for the movement breaker, largely due to not being able to think of a character for the second one at the moment.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/19/2008 Posts: 1,740 Location: Orange County, CA
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LB, since he left you to pick and he may not have understood the format GG explained, maybe you should start the new thread?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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surf_rider56 wrote:LB, since he left you to pick and he may not have understood the format GG explained, maybe you should start the new thread? +1 get the ball rolling haha
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/16/2018 Posts: 99
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Sorry for the delay folks. Working on it now.
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