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Disruptive KolOssus Options
FlyingArrow
Posted: Saturday, August 1, 2009 3:32:49 PM
Rank: Moderator
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Joined: 5/26/2009
Posts: 8,428
--Disruptive KolOssus--
50 Han Solo, Galactic Hero
38 Kol Skywalker
28 Dash Rendar, Renegade Smuggler
26 Yuuzhan Vong Ossus Guardian
25 Leia Skywalker, Jedi Knight
23 General Wedge Antilles
3 Mouse Droid
6 Ugnaught Demolitionist x2

(199pts. 9 activations)

http://bloomilk.com/squads/View.aspx?ID=52532

Two good mobile shooters - one Cunning, one Opportunist. Put the Vong out front versus Force Pushers. Put Kol out front against shooters. (Or anyone really - everyone has evade with rerolls.) Han's disruptive and Leia's Force Sense to combat super-stealth.

Thoughts welcome, here or on the squad's page.
joelker41
Posted: Saturday, August 1, 2009 5:40:40 PM
Rank: Grand Master Yoda
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Joined: 9/13/2008
Posts: 508
Primary issue here is actually having the Ossus, Kol, and Wedge.

You have both of your main attackers (Dash and Han) who already have Evade and Mobile.

I would take out those 3 for something that isn't redundant, maybe put in a Twilek Black Sun Vigo, Jarael, and pieces like that so you don't waste points on Wedge.

Better yet, put in Shado Vao instead of Kol, his Force Powers will keep him protected well and if you want to put in smaller pieces like say Lando DS you can still have a good shooter and attacker.

Just my opinion. Wink
spryguy1981
Posted: Sunday, August 2, 2009 12:18:06 AM
Rank: Advanced Bloo Milk Member
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Joined: 2/16/2009
Posts: 1,485
I would consider adding Jagged Fel to boost Dash's poor attack also. I do agree with Joelker that Wedge is not as important here.
FlyingArrow
Posted: Monday, August 3, 2009 5:54:00 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
I'd be more likely to drop Han/Dash. Kol and the Ossus have no defense against range without Wedge, and they're the title characters for the squad.

Perhaps replacing Han/Dash with Kyle, JB and a 25-cost shooter or combination.
Partof1
Posted: Monday, August 3, 2009 12:57:06 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/10/2008
Posts: 184
Location: Middle of an Albertan field
Actually, with his high defense and Armpr, the OG can survive for a good while
Darth Percocet
Posted: Sunday, August 9, 2009 7:50:55 AM
Rank: Advanced Bloo Milk Member
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Joined: 8/26/2008
Posts: 937
Location: Phiadelphia, PA
i have to disagree, i like this as is, first off its different its not the same old pieces. By taking out everyone you mentioned to put in all you mentioned, it makes it the same team everyone else makes. Also just because han & dash arent effected by wedge doesnt mean they are a bad idea. Basically wedge in there just for the remainder of the pieces is worth it. NR squads have no buisness without wedge unless the whole squad already has mobile & evade.

However i do like the idea of putting Jagged in there for dash. i think 10pt's just to get dashes attack up is worth it. I dont think he should be used if you cant get it up. Also the vong ossus in there is decent. I like the use of points. I dont know why nobody likes them, Leia makes them just that much harder to kill. I dunno i like this team, i think its put together great. Only thing that scares me is 1 mouse droid which really isnt that big of an issue. I like it though .. 9
Doogle126
Posted: Sunday, August 9, 2009 7:59:56 AM
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Joined: 1/21/2009
Posts: 406
I love Dash, but to make it a little more effective, i would have to take it out for general dodonna and then a Lobot CLO and a mouse droid for out activating pieces or general dodonna and 19 other points, (EX twilek BSV)
Topher_Champion_Of_The_Force
Posted: Sunday, August 9, 2009 8:30:14 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/1/2008
Posts: 196
Location: Indiana
i see the benefit of having the ossus Gourdian out front,
but i think that unless you're going to make it all vong
and have some attack bonus in there for them, kyp
would be a better 26 point character, i guess it depends
on weather you want more offense or deffense. agree
that dash really needs an attack boost.
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