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Doubling crit damage Options
MAINEiac
Posted: Friday, August 7, 2009 10:54:21 AM
Rank: Advanced Bloo Milk Member
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Joined: 6/13/2009
Posts: 137
Location: Redding CA
For a crit, you double the BASE damage first, and then add all the bonuses (if any)

(BASE x 2) + extra damage from SA, CE, etc = total damage

MAINEiac
MrSmileys
Posted: Friday, August 7, 2009 10:59:44 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/2/2009
Posts: 262
Location: Washington
Yes you are correct.
MAINEiac
Posted: Friday, August 7, 2009 11:05:04 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/13/2009
Posts: 137
Location: Redding CA
thanks, again just making sure we're playing it correctly.
Darth Percocet
Posted: Sunday, August 9, 2009 8:05:35 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/26/2008
Posts: 937
Location: Phiadelphia, PA
Yup, just look at it as, You double the base damage thats written on the card (Unless a special ability such as vicious attack you would tripple it). Then you add any SA or CE to the mix, they dont get doubled.(Only from something like a Chagrian Mercenary Commander, he adds to it).
Mandalore Da Beast
Posted: Sunday, August 9, 2009 9:23:44 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/6/2009
Posts: 1,632
Location: Desintegrating some Djem So Sucka!
and spotter after you multiply. thats why i always run Garindan and Chag Comm with Dengar BH. its just sick.
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