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T [When this character takes damage from a melee attack made by an adjacent enemy, this]
n wrh dnne ksi shsr snt1t aly lat ya osha t t ey euatbe vub1t a c e'
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How about this:
"save 11" "save" "11"
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adamb0nd wrote:T [When this character takes damage from a melee attack made by an adjacent enemy, this ]
n wrh dnne ksi shsr snt1t aly lat ya osha t t ey euatbe vub1t a c e'
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FlyingArrow wrote:How about this:
"save 11" "save" "11"
Weird but i can work with it.
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For those of you playing at home.
T [When this a attack by an adjacent enemy, this save 11]
mgdd wr aeay nel mnr tdshksr stt alos claet saac f koehhc tme ty eeynea euhaatbten raubrte a m i '
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T [When targeted by an adjacent enemy, this character may make a save of 11 to redirect the enemy's attack ]
dhwa aya nl msni sks t ls l ans th t uhatbeube a
The word enemy and attack could potentially appear 3 times in this ability each. Based on the words i can find, i think it's some sort of counter or redirect ability. It's difficult though, once you think you're on a trail you lose sight of anything but that confirmation bias and it's hard to tell if you're going down the wrong track.
Edit: updated ability further. I don't know much about these guy's canon to know a fitting special ability. Based on their wiki, they sound like a treacherous bunch.
edit 2: some other common words we could pull out from the available letters, should the hint gods feel charitable. the able if abilities ability attacks target targeted another character's can't it's it
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adamb0nd wrote:[When by an adjacent enemy, this character's may the a save of 11 ]
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FlyingArrow wrote:adamb0nd wrote:[When by an adjacent enemy, this character's may the a save of 11 ]
Team [Whendouble attacked by an adjacent enemy, this character's
nearest ally maymake a attack against the enemy with a save of 11 ]thrtb s dshs n tt u r I am now thinking it's some sort free attack handed off to an ally. I am not quite there. I think there's the language "if able" but i don't have the letters for it with my current guess.
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adamb0nd wrote:[When
by an adjacent enemy, this character's
may
attacked
enemy
the
a save of 11]
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dang. back to the drawing board.
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[When
by an adjacent enemy, this character's
may
attacked
enemy
the
a save of 11]
mgddt wraT aa tan l snri shks snt lo lat a kh t t e eushaatbte ure ec i em
---
The "by an adjacent enemy". What things could trigger by an adjacent enemy? It's not an "attacked" or "targeted". Or "an attack by".
When dealt damage by an adjacent enemy, this character's allies may not be attacked this turn
Or maybe it would just be
When damaged by
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adamb0nd wrote: ---
When damaged by an adjacent enemy, this character's allies may not be attacked
this turn
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Thwart attack battery [When damaged by an adjacent enemy, this character's allies may not be attacked this turn unless the enemy makes a save of 11] h
Getting closer...
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adamb0nd wrote:Thwart [When damaged by an adjacent enemy, this character's allies may not be attacked
enemy this turn unless the
makes a save of 11]
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Think this is it. Let me know if I screwed it up;
Thwart [When damaged by an adjacent enemy, this character's allies may not be attacked by the enemy this turn unless the attacker makes a save of 11]
Some strafe hate, i love it.
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Yep, that's it. Great job!
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Posted on the spoiler thread. That was a lot of fun, thanks
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