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Rank: Aqualish Assassin Groups: Member
Joined: 8/14/2009 Posts: 7 Location: Germany
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I don't know if there are any pictures of the third Map Pack out there, so I'll post them: http://www.ohost.de/fotoalbum/Cephalor/19086.htm
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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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Awesome - thanks for posting those!
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Rank: Republic Commando Groups: Member
Joined: 6/12/2009 Posts: 16 Location: idaho
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ty for the link
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/6/2009 Posts: 1,632 Location: Desintegrating some Djem So Sucka!
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looking forward to that map, like i was with the arena
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/28/2008 Posts: 355 Location: Newark, OH, USA
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Thanks for posting. Only a couple more days to get them now.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/7/2008 Posts: 685 Location: a galaxy far far away
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ya cant wait, although I have to wait till after Halo ODST comes out to get it.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/6/2009 Posts: 1,632 Location: Desintegrating some Djem So Sucka!
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Durge Dude wrote:ya cant wait, although I have to wait till after Halo ODST comes out to get it. ODST like WHOA! i jst hope its better then Halo 3, sorry, i was dissapointed. now gears of war 2 on the other hand......Bullets Bullets Bullets.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/8/2009 Posts: 585 Location: New York City
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Looks like a pretty cool map.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/30/2008 Posts: 488 Location: Wisconsin
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Pretty good map. I like it more than the Attack on Teth maps, but Assault on the Teth Palace maps remain my favorite. The Coruscant Streets looks fair enough to become a legal map, but not the Crystal Caves so much.
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Rank: Moderator Groups: Member
, Moderator
Joined: 8/24/2008 Posts: 812 Location: Parkville, MD
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Mandalore Da Beast wrote:Durge Dude wrote:ya cant wait, although I have to wait till after Halo ODST comes out to get it. ODST like WHOA! i jst hope its better then Halo 3, sorry, i was dissapointed. now gears of war 2 on the other hand......Bullets Bullets Bullets. I couldn't have been disappointed with Halo 3 as i never played any before it, but the gears of war I found to be a little meh. They were good, but I don't think they were that. @OP thanks for the link. I'm definitely getting this mappack
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Rank: Grand Master Yoda Groups: Member
Joined: 9/13/2008 Posts: 508
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IG-108 wrote:Pretty good map. I like it more than the Attack on Teth maps, but Assault on the Teth Palace maps remain my favorite. The Coruscant Streets looks fair enough to become a legal map, but not the Crystal Caves so much. One of them will be legal, just not sure which.
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Rank: Moderator Groups: Member
, Moderator
Joined: 7/25/2008 Posts: 579 Location: D.O.O.P. HQ
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I was going to try and get it at Gen Con but they sold out Saturday afternoon
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/11/2008 Posts: 1,122
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Another Battle Droid... LOL.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/5/2008 Posts: 294
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Despite the small images they look nice, but I'll wait until tommorow to cast judgement on good or bad
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/1/2008 Posts: 196 Location: Indiana
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i like the streets map, the caves just look too familiar.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/5/2008 Posts: 294
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Okay the map is out, who has it? How's it look in person?
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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As usual, the art is great. Personally, I like Coruscant Streets more than Ilum. A bit more of a unique map. Ilum is neat as well, sort of how Rancor Pit should've been. I look forward to playing on both of these maps.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/5/2008 Posts: 294
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I like the caves, one corner really bugs me, but other than that I think it's really smooth. Even though gambit is open, it is surronded this time (for the most part), so that helps. I love the lack of doors. As strategic as they can be, this map is perfect without them. There is no real place for them anyway. It's nice to see mapmaker doesn't place doors just for kicks.
As for Courascant, I like it and dislike it at the same time. It looks great astheticlly, it has some great rooms, for RPGing and scenarrio, and some cool gems in the pit squares. But for play, eggh, more than half of the map is open, with just minimal amounts of cover. It forces all skirmish based combat movement to one area on the map. Between the sabaac lounge and the office/storage room. The long road will be vacant by any intelligent skirmish player. The Turboshaft area is a great GMA stageing area as well for anyone darign enough to come out into the road. And gambit is a kill box for just about anyone, but especially for those approaching it from the casino side. I wouldn't want to play more then a few games on this city street.
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