Notes to all players for preparation regarding all tournaments that require pre-built squads -
Not that I have authority over anything to make these required rules (well actually I guess I could in the one tournament I am the official T.O.), but I think we can all agree that these just make sense.
1. Save your squads in Vassal ahead of time!
2. Make sure you have the latest version of the SWM module for Vassal (V.25, NOT 25a or any other number)
- If you don't have 25 - here's how to update -
http://www.bloomilk.com/Forums/default.aspx?g=posts&t=287533. If you have any rapport or other printed cost changing abilities (via CE, etc) - change the cost ON THE PIECE ITSELF in your saved squad. You do this by right clicking on the piece in Vassal, and click "set cost" (or hit Alt+P while the piece is highlighted) and adjust the cost to accurately reflect the cost for the squad. Example - If you are playing Elite Republic Commando Boss - every other character in your squad whose name contains Republic Commando should have their cost adjusted to 2 less, prior to saving your squad. This won't change at any time during the tournament, so have it saved this way prior to the Vassal Con. When you have your squad in the save box (I,II,III,IV) it should accurately reflect the built total. It should not say 208 or any other total over the build limit.
4. Variable cost adjustments - some adjustments are not set prior to the game. Unlike rapport (ERC Boss example above), some other abilities and CEs can make cost variable depending on circumstances. Be prepared to adjust the cost prior to starting each game if necessary. Examples - If you are playing an Eighth Cortex Shaper - you get 1 "free" additional piece with a cost of up to 18pts via the CE. When you choose and add this piece - adjust its cost to 0. If you are playing Jabba Desilijic Tiure, who has Fringe Reinforcements 20, you can to add up to 20 points of reinforcements after seeing your opponent's squad. The price of the reinforcement pieces generally stay the same as they are already set (exception - if a piece ALSO has applicable rapport - such as Salacious Crumb in this case you would need to adjust cost to 4 on the fly). However - the piece with the reinforcement ability (or bribery or CE, etc) gets their cost adjusted by subtracting the cost of the cost total of the pieces you brought in. Thus - if you brought in 20 pts of reinforcements (usually the case), Jabba's cost would be set at 38 (58-20). My suggestion would be to go ahead and set the cost of the reinforcement piece (or bribery, or CE, etc) by subtracting the full reinforcement total. But then you must remember that if you bring in less than that (if the perfect reinforcements only cost 19pts) - you need to readjust the cost of the piece with the reinforcement ability (in this case Jabba) to reflect the new cost (in this case 39, 58-19).
*Note - The Eighth Cortex shaper is an exception to the rule. It's cost does not get adjusted. Other pieces with a reinforcement like CE (such as Darth Sidious, Sith Emperor) will get their cost adjusted based on the pieces they add to their squad.
Anything else I missed?
Here's a totally optional thing:
*My* suggestion (not required), is that the color of your squad be consistent. Most squads have Fringe in them, and sometimes other factions via CE or Affinity. The pieces as you pull them have their natural faction color (which is great!), but it can make it confusing when playing another squad with similar pieces. Instead of having a rainbow of pieces in your squad - adjust them all to the same color. Example - you are playing Old Republic Jedi Crusaders, and you round out the squad with 2 ugnaughts. Change their color to yellow instead of brown. (right click on piece, choose player color, or Ctrl + P)
An exception to this might be if you have a squad where it's important to distinguish their faction. Such as if you bring in pieces via CE from another faction, it does not change their faction (as opposed to affinity where it does change their faction). If this is very relevant to distinguish this in your squad (maybe an important CE only goes to one group or another) - you may choose to keep them different colors. Decide what makes the most sense for your squad.
If you end up facing the same faction as your squad - one player or the other might volunteer to make their entire squad another color for ease of differentiation (like we used to do). Highlight the whole squad (hold down left mouse button while dragging a highlight square around your whole squad), and change all their color at once