Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/18/2008 Posts: 1,110 Location: Kokomo
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Shielded (Replaces attacks: This character and allied Commandos within 6 squares lose Evade and gain Shields 2)
Pretty sure the glossary entry for Shielded needs updated as it was intended to act like a "Supplies" special ability.
Instead of making an attack on it's turn, this character and allied Commandos within 6 squares lose Evade and gain Shields 2 for the rest of the skirmish.
Otherwise, the ability doesn't make sense.
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Rank: Moderator Groups: Member
, Moderator
Joined: 4/30/2017 Posts: 961 Location: Lower Hutt, New Zealand
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The ability doesn't say it lasts for the rest of the skirmish. You use the ability, and then it stays "on" for the Inferno Squad Commando and the commandos who were within 6 when the ability was used (they don't have to stay within 6). Then it goes away when the Inferno Squad Commando dies. I asked Randy about this when I was putting Vset 24 up on bloomilk.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/18/2008 Posts: 1,110 Location: Kokomo
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Gotcha! The glossary could include the phrase: "Until this character is defeated" to clarify the duration explicitly for players.
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