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Permanent Commander Effects? Options
Greybird
Posted: Sunday, March 16, 2025 9:46:46 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/23/2010
Posts: 131
Howdy. I haven't posted in a very, very long time but here goes:

In a game recently, several friends swore to me that when a Commander Effect says a follower or ally "gains" an ability or bonus, then it remains even after that commander is dead and removed from the table. Now, this was news to me. I've even doublechecked the rulebook glossary, and it specifically says that, "A commander effect ends immediately when the character with the effect is defeated." But they swear that it has been changed over the years, that the crew who work on the V-sets changed how that works in some kind of V-set FAQ or something. Is this accurate?

The commander in question from our game was the v-set piece ADMIRAL SAUL KARATH. Supposedly followers who "gain" Deceptive from him keep it even after the good admiral has left the battlefield.
Hi-Fives
Posted: Sunday, March 16, 2025 9:56:45 PM
Rank: Destroyer Droid
Groups: Member

Joined: 1/11/2024
Posts: 30
That rule has not changed. There are some effects that cause abilities to stay even after the giver dies. For example, Camaraderie gives abilities until the end of the skirmish. There are a few commander effects that specify that the effect stays "until the end of the skirmish" such as Yaddle, Jedi Master. As for other SAs that give abilities such as specialization and clan leader, I do not know whether they stay or not.
gandalfthegreatestwizard
Posted: Monday, March 17, 2025 12:40:07 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 4/30/2017
Posts: 982
Location: Lower Hutt, New Zealand
(According to V-set rules) No, your friends were wrong and Hi-Fives is right. Admiral Saul Karath's commander effect does not continue after he is defeated. The only commander effects in the V-sets that last for the rest of the skirmish are the ones which explicitly say they do on the card. The only special abilities in the V-sets that last for the rest of the skirmish are Camaraderie (the one exception, since its ability text doesn't mention it does) and any which say they do on the card.
Greybird
Posted: Monday, March 17, 2025 6:15:00 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/23/2010
Posts: 131
Thank you for the quick replies! Much appreciated!!
HobbieKlivian
Posted: Tuesday, March 18, 2025 3:36:57 PM
Rank: Wookiee Elite Warrior
Groups: Member

Joined: 11/9/2024
Posts: 19
Okay how about this, characters that gained force points from Darth Sidious Hologram, do they keep those force points after Darth Sidious dies or moves out of six squares? If they've activated already, and gained the force point, but not spent it, does it stay "banked" on the card like a normal force renewal force point?

I assume that if a character gained force points from GMLS giving out renewal, they wouldn't lose them when he dies, so the same should go for Sidious right?
gandalfthegreatestwizard
Posted: Wednesday, March 19, 2025 1:38:59 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 4/30/2017
Posts: 982
Location: Lower Hutt, New Zealand
Correct. Once a character gains a Force point, they keep it until they spend it. Losing Force Renewal (if Sidogram dies or is more than 6 squares away) doesn't change that.
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