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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/6/2009 Posts: 1,632 Location: Desintegrating some Djem So Sucka!
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Door control.
scenario: lets say i have a ewok scout keeping a door opened. its now the 2nd inish, and i move the little feller away from the door as my 1 activation. does the door remain open until my 2nd activation is complete, or does the door automatically close when the fur ball has moved away on the 1st activation. doors have always stumped me for some reason.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/6/2009 Posts: 118 Location: Canada
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Since the rules state that a door is only open if a character ends its turn adjacent to it, I would think the door would be closed immediately when the Ewok's turn ends, unless it is being kept open by Override, Door Gimmick, Satchel Charge, or Shatter Beam.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/2/2009 Posts: 230 Location: near Madison, WI
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After the Ewok's turn is complete, before the next character's turn (either yours or your enemy).
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/6/2009 Posts: 1,632 Location: Desintegrating some Djem So Sucka!
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i figured as much. thanx dudes
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