Okay, I've adjusted the squad a little. I had the new Commander Cody in the squad for GMA/double/accurate shooting at +11 attack.
I replaced him with an uggie, mousie, and Commando Sev which benefits from squad assault from gree to bump him to a +13 attack
(+2 higher attack) with GMA/Double/Accurate shot and
stealth. On top of all that, if there are no accurate shooters in my opponent's squad, he can rely on stealth to stay in cover without moving, and use
Deadeye to bump his damage from 20 to 30 per shot.
The Sev also has
1 higher defense but
20 less HP's than Cody, but the 20 HP's are put towards an uggie and a mouse droid which moved my activations from 11 to 13. Also, my
squad does not have the use of Flurry attack or Deadly attack, but that will be minor compared to the gains from what I can tell.
(underlined parts are the losses in my trade and bold are the gains)
I also am probably going to drop the Camaasi and an ARF trooper for a Fixer to give me the option of door gimmick and some additional hit points.