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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/16/2009 Posts: 1,487
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Just wanting some opinions here. If you are running a FlObi squad with Primarily clone commanders (Rex, Gree) is one better suited to use Clone Comm. Cody, or Comm. Cody. I know Comm. Cody has more nifty things w/Deadly and Flurry, but I question if it is better to use C. Comm. Cody for the Wall-Climber. Opinions?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/18/2008 Posts: 120
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Go for Commander Cody if you want a more offense-minded squad. With the clones doing double-Greater mobile, it's not such a bad idea to have flurry attack and deadly attack. If you're after more movement options go for Wallclimber Cody. Having Wallclimber with GMA isn't such a bad idea.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/14/2008 Posts: 304
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I'm also opting for Commander Cody. It's not reliable, but your clones essentially have a 10% to get the crit/flurry. Plus, he's got a cooler pose.
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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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Wall Climber is a cool ability, but unless you intend to fully abuse it in your game strategy, I would go with the new Cody.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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I like GAW Cody better as a support shooter.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/23/2009 Posts: 1,195
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There more options with the new cody. ANd yes rogue much cooler pose
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/10/2009 Posts: 469 Location: 719
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my GMLS got decimated by flurry attack, one 501st crit 3 times rolling two 19's and a 20.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/1/2008 Posts: 61
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new cody with clone cannon team is my favorite now
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