Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/10/2008 Posts: 184 Location: Middle of an Albertan field
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--Stunnism-- 47 Mira 44 IG-88, Bounty Hunter 21 T1 Series Bulk Loader Droid 34 Jedi Sentinel x2 16 Juggernaut War Droid 13 Czerka Scientist 8 R4 Astromech Droid 8 R7 Astromech Droid 9 Ugnaught Demolitionist x3
(200pts. 12 activations)
A squad for IG-88. I wanted Sentinels for repair, and everything else just started falling into place.
Jolt on nearly everything makes up for the low acts, as well as the Juggernat's and 88's Sonic Stunner.
The T1 is meant to set up a double Oppo, and work as a meatshield. The Sentinels, as mentioned, are repairers, and +8 20 Twin attackers when adjacent.
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Rank: Grand Master Yoda Groups: Member
Joined: 9/13/2008 Posts: 508
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My primary concern with it is it lacks a finish off damage piece, since the squad can do a max of maybe 100 damage even ideally.
I like the idea of using IG 88 he is always hard to legitimize over say Dash and Wicket in this build.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/10/2008 Posts: 184 Location: Middle of an Albertan field
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True. Keeping with the goal of IG-88, what would you reccomend?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/6/2008 Posts: 269 Location: I Caught the bloody whale.
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Partof1 wrote:True. Keeping with the goal of IG-88, what would you reccomend? Well idealy i would go wiht seps but if your going OR use Bao-Dur since this seems like more of a fun army. Heck he even gains Jolt!
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