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Squeezing and pits and other ?'s Options
bokkendo
Posted: Monday, January 25, 2010 8:51:56 AM
Rank: Advanced Bloo Milk Member
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Joined: 11/11/2008
Posts: 71
I just want to be clear that I understand all aspects of the to squeezing rules. You can only squeeze one size category smaller correct? What does this do to your speed if you need to squeeze throught multiple squares? If you move across pit squares how much of your base needs to be on actual floor squares? Does that effect your movement speed also?
LoboStele
Posted: Monday, January 25, 2010 8:57:59 AM
Rank: Advanced Bloo Milk Member
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Joined: 4/3/2008
Posts: 584
Location: Cincinnati, OH
You actually squeeze as well when you go past pit squares. Pits, Walls, and enemy characters must all be squeezed past.

The act of squeezing does not impact your movement speed at all. Any rough terrain or low cover that you pass over does hinder your movement though. And, even if you're squeezing a Huge through a 2 square wide door, if there are cover squares on either side of the door, you would take the penalty while moving through those as well. You assume the full size of your piece except in the instantaneous spot where you are squeezing.

If that doesn't make total sense, I can try to do a diagram perhaps.
Sithborg
Posted: Monday, January 25, 2010 9:06:09 AM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
You do not squeeze when moving against enemy characters, only walls and pits.
seibermaki
Posted: Monday, January 25, 2010 3:48:54 PM
Rank: Advanced Bloo Milk Member
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Joined: 6/13/2009
Posts: 401
LoboStele wrote:

The act of squeezing does not impact your movement speed at all.


I ought to review the Rulebook. My buddy and I have been counting double the movement when squeezing. Thought for sure you counted it double like going through difficult terrain or cover.

OMG
bokkendo
Posted: Monday, January 25, 2010 7:05:00 PM
Rank: Advanced Bloo Milk Member
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Joined: 11/11/2008
Posts: 71
So a huge would not be able to squeeze through the 1 inch wide area with pits on each side on the death star map, Only a large base could. You also are not allowed to squeeze past squares that cost double right.
Sithborg
Posted: Tuesday, January 26, 2010 12:44:54 AM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
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No, as a Huge needs a space 2 squares wide.
You can only squeeze past impassable terrain (walls, pits).
Zalkrie
Posted: Tuesday, January 26, 2010 2:03:10 AM
Rank: Advanced Bloo Milk Member
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Joined: 5/23/2008
Posts: 314
Location: Abingdon, MD
seibermaki wrote:

I ought to review the Rulebook. My buddy and I have been counting double the movement when squeezing. Thought for sure you counted it double like going through difficult terrain or cover.

OMG


I am with you seibermaki....I always thought squeezing counted as double movement. Made sense since if you think logically when you squeeze throw something, you move slower. I could have sworn I read this in the rule book. I will need to relook this up because I have been playing it wrong too! Unsure
TK-4334
Posted: Tuesday, January 26, 2010 2:14:55 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/5/2009
Posts: 239
Location: Germany
So i can´t go along the enemy in this situation ?
000
00E
xxx


x= Huge
E= Enemy
0= free space

I can´t go alonge right ?
Sithborg
Posted: Tuesday, January 26, 2010 3:17:54 AM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
No.
Blizzard Scout 1
Posted: Tuesday, January 26, 2010 6:59:37 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/24/2010
Posts: 140
And that is because you are entering an enemies square.
Now if the the Huge was a Basalisk War droid or any huge with flight, you would be able to go right past the enemy.
TK-4334
Posted: Tuesday, January 26, 2010 8:08:08 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/5/2009
Posts: 239
Location: Germany
Thx.
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