Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/11/2008 Posts: 666 Location: Puyallup WA
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Not sure how many of you have played army of two but I thought I'd make some customs of the main characters
Elliot Salem Mercenary Faction T.W.O.
70 points
Hp 90 Defense 18 Attack 10 Damage 20
Special abilities Unique Damage reduction
Double attack
Accurate shot
Advantageous cover
Sniper
Grenades 10
Contract killer (at the start of the skirmish choose 1 unique enemy character, this character gains +10 damage against that character for the rest of the skirmish)
Revive (whenever this character is adjacent to a character named Tyson Rios, each character gains avoid defeat)
Back to back (replaces turn: if this character is adjacent to a character named Tyson Rios, each character may attack every enemy character within line of sight, ignoring cover. This activates both characters and counts as both your activations for the round)
Tyson Rios mercenary
Faction T.W.O.
Cost 70
Hp 90
Defense 17
Attack 11
Damage 20
Special abilities
Unique
Double attack
Accurate shot
Sniper
Damage reduction
Advantageous cover
Grenades
Contract killer
Revive
Contract killer
Back to back
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/11/2008 Posts: 666 Location: Puyallup WA
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Alice Murray
Faction T.W.O.
Cost 26
Hp 50
Defense 15
Attack 7
Damage 20
Unique
Battlefield advisor (you automatically choose who goes first on initiative unless you roll a 1)
Commander efect
Characters named Rios and Salem gain +2 attack
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