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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/31/2009 Posts: 1,701
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let me know what you think thx guys in advance:
FELCORE WALL (YIKES!)
52 Felcore 52 Felcore 14 General Rieekan 9 Dodonna 27 Ferus Olin 16 Talz Chieftan 3 Rodian Brute 3 Rodian Brute 3 Rodian Brute 3 Rodian Brute 3 Rodian Brute 3 Rodian Brute 3 Rodian Brute 3 Rodian Brute 3 Uggnaught Demolitionist 3 Uggnaught Demolitionist
200 Points, 16 Activations (Max 32 Phases)
pretty much an all-out swarm squad...couldnt think of a good commander for the brutes, had to decide between the ithorwian and the talz...went wiht the talz BC it afefcts the felcores too...
so, 8 brutes @ +7 ATK with 20 DMG against non-uniques...felcores @ +16 with 30 DMG x3 against non-uniques...ferus is there for support
only problem is ALL 100% melee...so that might be a prob against han cannons/missles/ig lancers/etc. BUT, with felcores leading the way, shouldnt be a prob. dealing with the forces up front(and accurate shooters can only shoot one guy at a time..i have 8 brutes ;) )
LMK what you think thx :)
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Rank: Moderator Groups: Member
, Moderator
Joined: 8/24/2008 Posts: 812 Location: Parkville, MD
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GMA Felcors are scary fun, but all those brutes might die quickly. Looks like fun to play at least. All melee is hard to win with, but at least they have Evade.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/31/2009 Posts: 1,701
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Eroschilles wrote:GMA Felcors are scary fun, but all those brutes might die quickly. Looks like fun to play at least. All melee is hard to win with, but at least they have Evade. brutes cant die since theyll always be behind the felcores, providing cover for them...BUT IG Lancdr squads (VERY common nowadays) would be VERY hard to counter sinc ethey can kill like half of my squad in one turn ...hmmm... otherwise, IMO its pretty solid evader + parry for the felcores are pretty deadly...thats for sure ;)
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Rank: Moderator Groups: Member
, Moderator
Joined: 8/24/2008 Posts: 812 Location: Parkville, MD
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There are low attack and damage accurate shooters who will likely go after the brutes, like Gen. Wedge.
Uncommon squad types like Xizor and Stromtrooper Han, or Xizor and Arica could definitely cut down on the number of activations here.
Squad is still very intimidating though. I think it could do well if played right.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
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I'd suggest dropping the Talz and some of the brutes for Lobot. Then, you can use Lobot's Reinforcements to tweak your squad for each game. This also helps remove the risk of wasting 16 points on the chieftain if your opponent uses a Unique-centric army.
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