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erictedders
Posted: Tuesday, March 16, 2010 11:05:23 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/6/2010
Posts: 253
Location: NJ
Ghosts of Bao's Past (199/200 pts.)
(6 activations)

Darth Revan (88 pts.)
The Jedi Exile (49 pts.)
Bao-Dur (33 pts.)
Jedi Crusader (23 pts.)
Uggie (3 pts.)
Mouse D (3 pts.)



The two main personalities that got him jacked in the head.

And not a bad squad either. Revan's intuition gives the exile the ability to move in range to force burst and the Exile gives Revan quad attack. Witnessing the combined carnage the Exile and Revan can do, Bao-Dur's inner child will be scarred for life.
skeeve3000
Posted: Tuesday, March 16, 2010 2:18:57 PM
Rank: X-1 Viper Droid
Groups: Member

Joined: 3/30/2008
Posts: 46
Location: Indiana
33 Bao-Dur
28 Dash Rendar, Renegade Smuggler
25 Juhani
23 Jarael
23 Jolee Bindo
21 T1 Series Bulk Loader Droid
16 Juggernaut War Droid
8 R7 Astromech Droid
8 Wicket
6 Ewok Scout
9 Mouse Droid x3

(200pts. 13 activations)

My idea was to use the Loader droid as a shield to advance the melee pieces across the board. With his 140 HP and Bao-Dur Healing 30 each round he should allow you to get your beats (Jolee, Jarael, Juhani) in to position to attack. Along the way you can use Dash to shoot back at anything that shoots at the droid. Of course this squad can be beat easily by accurate shot, mobile shooter, etc. It might be a little fun to play.
cymonguk
Posted: Wednesday, March 17, 2010 2:24:03 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/20/2010
Posts: 113
Bao Dur - 33
IG88 AD - 43
uggie Demo x 3 - 9
RBSV - 24
ASp 7 - 10
treadwell droid - 10
Zuckuss - 35
R7 - 8
Jarael - 23
Rodian Brute - 3

198 points - 12 acts

OK so Bao-dur is going to repair IG88 when he is targeted and hit.

The RBSV gives protection from accurate shooters in cover.

ASP 7 is there to assist with double attacks from RBSV, IG88 and Baodur, moving them around between acts.

Treadwell gives Bao and IG88 some attacking boosts.

Zuckuss to stick a target down, Jarael to get in and activate living character with staff, and IG-88 to use his opportunist against the activated characters.

Uggies and Rodian Brute for interference and door control. r-7 for obvious reasons.
FlyingArrow
Posted: Wednesday, March 17, 2010 6:13:02 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
--Bao-Dur's Cade Cannon--
61 Cade Skywalker, Bounty Hunter
49 The Jedi Exile
33 Bao-Dur
28 Sly Moore
21 T1 Series Bulk Loader Droid
5 Caamasi Noble
3 Ugnaught Demolitionist

(200pts. 7 activations)



T1 lifts Cade into place where he can shoot 6 times (thanks to Extra Attack from Exile). Bao-Dur repairs the T1. Sly Moore dominates Cade for up to 12 attacks per round.
Wysten
Posted: Thursday, March 18, 2010 9:50:07 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 11/12/2009
Posts: 390
http://www.bloomilk.com/Squads/View.aspx?ID=78814

--Don't you know who I am?!--
33 4-LOM, Bounty Hunter
33 Bao-Dur
18 Bomo Greenbark
18 Lando Calrissian, Dashing Scoundrel
48 IG-86 Assassin Droid x3
30 Juggernaut War Droid x2
12 Gha Nachkt
7 R4 Astromech Droid

(199pts. 11 activations)


Probably falls a bit short on the competative level.

On that note, Juggernauts are almost like little Zucks. Only minus the ability to attack while using ablility.
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