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=VARIANT SQUAD BUILDING LEAGUE= Options
FlyingArrow
Posted: Thursday, March 18, 2010 7:27:31 AM
Rank: Moderator
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Joined: 5/26/2009
Posts: 8,428
Variant Squad Building League
=======================

Building squads according to unusual restrictions/rules is always interesting, but we seldom see the results of what would happen if the squads actually met in a game. That will hopefully change with this league. For this league, we need both GAME PLAYERS and SQUAD DESIGNERS. You may participate in either or both of these roles. At the end of the league there will be a TOP DESIGNER, TOP PLAYER, and LEAGUE WINNER (the latter of which will be a combination of designing/playing).

In order to better evaluate the design of a squad (and not just the skill of the player using the squad), the league rules are designed so that squads are played by multiple players.


PARTICIPATION:
Play whenever you can. No commitment necessary. The number of players may be capped if it gets to be too many people, but I don't anticipate that happening. I'm hoping for anywhere between 6 and 20 participants. Reply to this thread to express interest in playing. It's not required, but if the league does get too crowded, this will secure your place. Additionally, if people see your name here they'll know they can contact you for a game if they're looking for one.


DURATION OF LEAGUE:
I will post six squad-building challenges over the course of the next 2-3 months.


SCHEDULE:
Challenges will be run one at a time and each one will approximately follow this schedule:
1. Challenge given.
2. Between one and three days to build and post a squad. You may make changes to your squad during this time.
3. Between one and two weeks to play games using the squads.


WINNING:

You win the league by earning points. Points are awarded for (1) creating squads, (2) having squads that others like enough to select for use in a game, (3) having squads that are strong enough to win games, (4) playing games, and (5) winning games. The first three categories earn "design points". The second two categories earn "player points". Details below.


DETAILED RULES:

1. CHALLENGE: The challenge will be clearly marked in the BlooMilk squad building discussion forum. The challenge will specify the schedule, squad building restrictions, and the rules/goals of the game to be played. The rules may just be a standard game or may be a symmetric scenario.

2. POST A SQUAD: Post a squad as a reply to the thread before the deadline is reached. Each person can submit only one squad. Posting a squad earns 5 design points in the standings.

3. PLAY GAMES: During the week, you can play up to THREE official games, subject to these rules:

* You may choose your opponent freely and schedule games at the convenience of both players. Presumably, most games will be on Vassal but you can play in person if you live near another participant in the league.

* Each game will be played according to the rules of the challenge.

* Each game will ONLY use squads that have been posted to the challenge thread.

* During the FIRST game you play for each challenge, you MUST select and use SOMEONE ELSE'S SQUAD, not your own. By choosing someone else's squad you are effectively 'voting' for the squad and they will receive points for you choosing their squad. Effectively, there are four people involved in a game: two players and two squad designers.

* If you play two or three games during the challenge, you must select a different squad for each game. This ensures that fewer squads go unused.

* If you play two or three games during the challenge, you may use your own squad after the first game, but you do not earn design points for choosing your own squad.

* Squad designers may not play a game against their own squads. So when selecting a squad, if your opponent designed a squad do not select it.

* Both players report the results in the forum. The following information is needed: PLAYER 1, SQUAD DESIGNER FOR PLAYER 1, PLAYER 2, SQUAD DESIGNER FOR PLAYER 2, WINNER. A write-up and opinions on the squads is welcome but not required.

* Although I can't really enforce it, when you select a squad to use in a game you should do so based on your opinion of the squad - what's interesting and/or looks strong to you. Don't base your decision on outside criteria such as avoiding the squad designed by the current league leader, or "trading" with other players by saying, "I'll pick your squad if you pick mine."


Based on the results of each game, points are awarded:

Each SQUAD DESIGNER gets 2 design points for having their squad selected for play. (Not applicable if a player selects their own squad.)
The winning SQUAD DESIGNER gets 3 additional design points. (Not applicable if a player selects their own squad.)

Each PLAYER gets 2 player points for playing a game.
The winning PLAYER gets 3 additional player points.

(Another way to think of this is that the winners - both player and designer - get 5 points each and the losers - both player and designer - get 2 points each. If no one selects your squad, you get 0 points.)

LEAGUE WINNER: Participant with the most total points at the end
TOP DESIGNER: Participant with the most design points
TOP PLAYER: Participant with the most player points

FlyingArrow
Posted: Thursday, March 18, 2010 7:44:37 AM
Rank: Moderator
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Joined: 5/26/2009
Posts: 8,428
Standings 3/29

FlyingArrow 5
Uggie Demo 5
yggral 5
IG-108 5
Slayerfan231 5
DarthJak 5
cymonguk 5
trick624 5

Standings will be updated throughout the season.

VSBL Rules: http://www.bloomilk.com/Forums/Default.aspx?g=posts&t=5650
Challenge #1: http://www.bloomilk.com/Forums/Default.aspx?g=posts&t=5651

=============================================================

EXTENDED SCORING EXAMPLE:
(For illustration only - you don't need to read this if you already understand the scoring system.)

Participants: Alan, Bob, Charlie, David, Edward, and Frank.

Alan, Bob, Charlie, and David create squads. (5 design points each)

Standings after squad creation:
Alan 5
Bob 5
Charlie 5
David 5
Edward 0
Frank 0

Game #1
Edward (using Charlie's squad) vs Alan (using David's squad). Edward wins.

Edward earns 5 player points (2 for playing, 3 for winning)
Charlie earns 5 design points (2 when Edward selected his squad, 3 when it won)
Alan earns 2 player points (for playing)
David earns 2 design points (when Alan selected his squad)

Standings after game #1:
Charlie 10
Alan 7
David 7
Bob 5
Edward 5
Frank 0

Game #2
Alan (using his own squad) vs Edward (using David's squad). Alan wins.

Alan earns 5 player points (playing and winning... Alan gets no design points for selecting his own squad)
Edward earns 2 player points (playing)
David earns 2 design points (2 when Edward selected the squad)

Standings after game #2:
Alan 12
Charlie 10
David 9
Edward 7
Bob 5
Frank 0

Game #3
Frank (using Alan's squad) vs Edward (also using Alan's squad). Frank wins.

Frank earns 5 player points (playing and winning)
Edward earns 2 player points (playing)
Alan earns 7 design points (4 since his squad was selected twice, 3 more when it won)

Standings after game #3:
Alan 19
Charlie 10
David 9
Edward 9
Bob 5
Frank 5

Game #4
Frank (using David's squad) vs Bob (using Charlie's squad). Frank wins.

Frank earns 5 player points (2 for playing and 3 for winning)
David earns 5 design points (2 when Frank selected the squad, 3 for the squad winning)
Bob earns 2 player points (for playing)
Charlie earns 2 design points (when Bob selected his squad)

Standings after game #4:
Alan 19
David 14
Charlie 12
Frank 10
Edward 9
Bob 7

Game #5
Frank (using Charlie's squad) vs Alan (using Bob's squad). Frank wins.

Frank earns 5 player points (playing and winning)
Charlie earns 5 design points (2 when Frank selected the squad, 3 for the squad winning)
Alan earns 2 player points (for playing)
Bob earns 2 design points (when Alan selected his squad)

Current standings:
Alan 21
Charlie 17
Frank 15
David 14
Bob 9
Edward 9


Total scores:
Alan: 12 design + 9 player = 21
Bob: 7 design + 2 player = 9
Charlie: 17 design + 0 player = 17
David: 14 design + 0 player = 14
Edward: 0 design + 9 player = 9
Frank: 0 design + 15 player = 15

If this were the whole league, Alan would be the LEAGUE WINNER, Frank would be the TOP PLAYER, and Charlie would be the TOP DESIGNER.

Another way to think of the scoring system is 5 points for the winners (both player and designer) and 2 points for the losers (both player and designer). But if nobody likes a squad enough to select it in the first place, that's worth 0 points.
Uggie Demo
Posted: Thursday, March 18, 2010 7:53:07 AM
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Joined: 8/28/2008
Posts: 1,378
Location: Indianapolis
when will this start??
FlyingArrow
Posted: Thursday, March 18, 2010 7:59:33 AM
Rank: Moderator
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Joined: 5/26/2009
Posts: 8,428
Uggie Demo wrote:
when will this start??


It just started. I posted a new official thread for "The Entourage" so re-post your entourage squad if you want to enter the league.

VSBL Challenge #1: "The Entourage":
http://www.bloomilk.com/Forums/Default.aspx?g=posts&t=5651
imyurhukaberry
Posted: Thursday, March 18, 2010 11:00:13 AM
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Joined: 5/8/2008
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Location: East Coast
Sounds like fun. Hope it goes well!
FlyingArrow
Posted: Thursday, March 18, 2010 3:42:11 PM
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Joined: 5/26/2009
Posts: 8,428
Thanks. Looks like we already have a handful of people participating.
Wysten
Posted: Thursday, March 18, 2010 10:51:52 PM
Rank: Advanced Bloo Milk Member
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Joined: 11/12/2009
Posts: 390
Aye, would there be any chance of posting squads up for designer points, but not taking part? Sound strange, but chances are if it's over in the US, I won't be able to take part anyways.
FlyingArrow
Posted: Thursday, March 18, 2010 11:18:16 PM
Rank: Moderator
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Joined: 5/26/2009
Posts: 8,428
Wysten wrote:
Aye, would there be any chance of posting squads up for designer points, but not taking part? Sound strange, but chances are if it's over in the US, I won't be able to take part anyways.


Yes, although if we don't have anyone actually playing the games this could be a pretty boring league. Everyone would get 5 points for each squad they post, and the whole league could end in a huge tie. BigGrin

Similarly, people could play for player points without designing any squads. (In addition to playing, the players are also effectively the judges of what squads are worth playing.)
trick624
Posted: Friday, March 19, 2010 9:52:39 AM
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Joined: 8/10/2009
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i'm in on the design part for sure, not positive about the playing yet
FlyingArrow
Posted: Monday, March 29, 2010 9:42:06 AM
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Joined: 5/26/2009
Posts: 8,428
Hey guys - we had no games played for Challenge #1. If we don't get a decent number of games played for Challenge #2, I'll go ahead and re-launch the league with some new rules to make sure some games get played. Hopefully everyone's having fun with the squad construction at least, since that was the main motivation for the league, but I was hoping to see some squads actually face off to answer the question of who'd actually win. At any rate, feel free to voice your opinions.
empirejeff
Posted: Tuesday, March 30, 2010 6:39:39 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/4/2008
Posts: 439
hmmmmmmmmmmmmmmmmm
cymonguk
Posted: Tuesday, March 30, 2010 7:05:11 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/20/2010
Posts: 113
Trouble is I can understand why many people dont play the teams:

a) Time in general, and getting a match up. Asking people to organise there own games is a likely disaster. If you really want to encourage people to play you need to tell them the people they are playing against and when (and let them reorganise a time between them).

b) Inexperience/lack of confidence. Most players are probably pretty inexperienced and worried they will get beat badly. Not really much way past this..

I would suggest a vote by those players entering squads. Each player votes with a number of points so for each one they like in order:

1st- 10 points
2nd - 7 points
3rd - 5
4th - 4
5th - 3
6th - 2
7th - 1
cymonguk
Posted: Tuesday, March 30, 2010 7:07:54 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/20/2010
Posts: 113
You can then still give points to people who do play.

I would suggest organising one game per person per week and that is organised by matching them to a local timezone player (or near as), if people wish to play more that is up to them
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