RegisterDonateLogin

Floats like a Mynock, stings like a Bane.

Welcome Guest Active Topics | Members

NR Dengar Options
Jonnyb815
Posted: Wednesday, April 14, 2010 3:07:27 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/28/2008
Posts: 606
--Dengar and Ganner--
45 Mara Jade, Jedi
31 Dengar, Hired Killer
29 Ganner Rhysode
28 Dash Rendar, Renegade Smuggler
26 Kyp Durron
10 Jagged Fel
10 Luke Skywalker, Force Spirit
9 General Dodonna
12 Ugnaught Demolitionist x4

(200pts. 12 activations)

I know no Wedge but really since mara/Ganner have stealth,Dash has evade only kyp,uggies and Dengar would get help. Kyp is going to die after a push 5 or a assault. Dengar is a finisher so I dont see the point. Ganner moves Mara around so she can assault. Your second attacker is Dash then Kyp with luke. I think Dengar with final shot could be fun too. I would like to add in override but dont see where I could fit it in at.
swinefeld
Posted: Wednesday, April 14, 2010 3:27:20 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
You could forget Kyp and put in Lando and an R7. Might be less damage output, but in the long run he should survive longer and hopefully make up for it.

I could also see Ganner setting up Dengar for his shot if needed. Looks pretty good.
billiv15
Posted: Wednesday, April 14, 2010 3:53:39 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/4/2008
Posts: 1,441
swinefeld wrote:
You could forget Kyp and put in Lando and an R7. Might be less damage output, but in the long run he should survive longer and hopefully make up for it.

I could also see Ganner setting up Dengar for his shot if needed. Looks pretty good.


Then you have no GOWK/Flobi counter - and that's a mistake for tournament play. Kyp is a good enough piece and cheap enough to include instead of another shooter. As it is, he already can do more ranged damage than almost all NR squads you regularly see, so I see little point in replacing the main melee damage dealer.
swinefeld
Posted: Wednesday, April 14, 2010 4:08:47 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
billiv15 wrote:
swinefeld wrote:
You could forget Kyp and put in Lando and an R7. Might be less damage output, but in the long run he should survive longer and hopefully make up for it.

I could also see Ganner setting up Dengar for his shot if needed. Looks pretty good.


Then you have no GOWK/Flobi counter - and that's a mistake for tournament play. Kyp is a good enough piece and cheap enough to include instead of another shooter. As it is, he already can do more ranged damage than almost all NR squads you regularly see, so I see little point in replacing the main melee damage dealer.


Good point. I overlooked that Luke was on Kyp, which totally changes how he functions in the squad. My bad.
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.