Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/9/2010 Posts: 658 Location: West Bend, Wisconsin
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I'd like your judgement, are there any weaknesses in this squad that need pointing out? If so, what are they?
54 Cad Bane 47 General Skywalker 26 Boushh, Ubese Hunter 23 Padme' Amidala, Senator 21 Admiral Yularen 20 Rodian Trader ×2 9 R2-D2, astromech droid
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/23/2009 Posts: 177
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Weakness 1, almost no activations. 8 is very few for 200 points.
Weakness 2, very limited door control. One Doombot can only open one door, and if he dies you are SOL. This is a big pain in combination with weakness 1 because now you have to waste acts opening doors when you hardly have any to begin with.
Weakness 3, very little beef. Cad Bane is fragile for his cost, Skywalker is fragile for his cost, and those are your only real attackers. How do you beat a GOWK squad with hundreds more HP than you and >20 average defense?
This squad has too many commanders and not enough fighters. Yeah it'll be cool if Cad somehow gets off the 40 damage opportunist-momentum shots but how likely is that? Especially when you consider that you have no Mas and no mouse droids, so everyone has to stand next to each other or else nothing goes off.
Finally, the rodian traders are random and not useful at all.
Pull out Boussh, Padme, and the Rodian traders. Replace them with pieces that can actually fight (JWM, Dash Rendar, Republic shooters of your choice to work with Yularen) and a couple ugnaughts. Much more coherent squad.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/9/2010 Posts: 658 Location: West Bend, Wisconsin
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What about this one? I revised it from Greentime's suggestions.
55 Grand Master Yoda 54 Cad Bane 30 Barriss Offee, Jedi Knight 21 Admiral Yularen 16 R7 astromech droid 9 R2-D2, astromrch droid 9 AT-TE driver 3 Mouse Droid 3 Rodian Brute
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